4Netplayers tafemme
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 39d ago · 51.195.61.136:22800
Abstract
We describe the public Rust server 4Netplayers tafemme, reached at 51.195.61.136:22800. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 55d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.195.61.136:22800 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 03:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 31/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 39/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 11/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is 4Netplayers tafemme based?
No region is published by 4Netplayers tafemme. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.195.61.136:22800.
A.2What is the online status and reliability of 4Netplayers tafemme?
Right now, 4Netplayers tafemme is offline, and the last time it was seen was 39 days 17 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for 4Netplayers tafemme?
Rust network protocol 2633 and build 164530 is the version that 4Netplayers tafemme runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on 4Netplayers tafemme?
There are not yet enough recorded wipes for 4Netplayers tafemme to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 55 days ago.
Population
A.5What position does 4Netplayers tafemme occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts 4Netplayers tafemme at #15,478, within the top 70% of ranked servers.
A.6At what level does 4Netplayers tafemme operate in terms of players?
The last recorded sighting of 4Netplayers tafemme was 39 days 17 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on 4Netplayers tafemme?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which 4Netplayers tafemme publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can 4Netplayers tafemme be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that 4Netplayers tafemme fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on 4Netplayers tafemme?
The name of 4Netplayers tafemme states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for 4Netplayers tafemme?
Size 4,000 and seed 1234567890 define the procedural, game-generated map on 4Netplayers tafemme. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.11What steps are required to join 4Netplayers tafemme?
Press F1 inside Rust to open the console and enter client.connect 51.195.61.136:22800. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.