Trinity Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 51.195.63.11:20500
Abstract
We describe the public Rust server Trinity Rust, reached at 51.195.63.11:20500 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%, and #2557 in EU. It last wiped 25d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 15:06 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Saturday 31 October, 15:06 UTC, in 2d 1h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 16 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sat 31 Oct, 15:06 | 2d 1h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Sat 7 Nov, 15:06 | 9d 1h | its own schedule |
| Sat 14 Nov, 15:06 | 16d 1h | its own schedule |
| Sat 21 Nov, 15:06 | 23d 1h | its own schedule |
| Sat 28 Nov, 15:06 | 30d 1h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
| Sat 5 Dec, 15:06 | 37d 1h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 15:0625d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:4741d ago | 0 | – | 16 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.195.63.11:20500 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 3 Oct 2026, 15:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | CraggyIsland |
| Size | 1024 |
| Seed | 571345021 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded servers by player count [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 27/200 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average | 10/175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average | 34/100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average | 7/100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 128+ · weekly · 9 on average | 4/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Trinity Rust run?
Its average server fps over the last 48 hours was 254, with a minimum of 219. The highest number of entities it carried was 3,191, comprising buildings, deployables and all other objects. Its highest memory usage was 3,409 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Trinity Rust based?
In Europe, according to its own listing, Trinity Rust appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.195.63.11:20500.
A.3What is the online status and reliability of Trinity Rust?
At the present moment, Trinity Rust is online. It last restarted around 7 days 1 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Trinity Rust?
The version of Rust on Trinity Rust is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does Trinity Rust follow for wipes?
Because too few wipes of Trinity Rust are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Saturday 31 October at 15:06 UTC. The world currently in use was created 25 days 22 hours ago. The tags state that wipes occur weekly.
A.6What characterises wipe day on Trinity Rust?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7What position does Trinity Rust occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Trinity Rust #15,326, in the top 69% of ranked servers and #2,557 in Europe.
A.8At what level does Trinity Rust operate in terms of players?
The current population of Trinity Rust is 0, drawn from 100 slots. The seven-day average for this server is 0 players.
Tags and filters
A.9How should the tags on Trinity Rust be interpreted?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): In the server browser it is filed under Europe, which Trinity Rust publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Trinity Rust be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Trinity Rust: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Settings and map
A.11Under what rules and settings does Trinity Rust operate?
Its name carries no gather rate for Trinity Rust. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Trinity Rust?
Size 1,024 and seed 571345021 define the procedural, game-generated map on Trinity Rust. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named CraggyIsland.
Connection
A.13What steps are required to join Trinity Rust?
Press F1 inside Rust to open the console and enter client.connect 51.195.63.11:20500. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://hosting.alkad.org/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.