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AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]

Rust Statistics

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Online · checked 10m ago · 51.195.88.143:20560

Abstract

We describe the public Rust server AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], reached at 51.195.88.143:20560 and hosted in EU. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 31. It ranks #8,060 of all servers, the top 36%, and #2096 in EU. It last wiped 18d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#8,060top 36%; #2096 in EU
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 36% of all ranked servers, the top 72% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap8.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 11 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 08:3318d ago 1 – running 0
Fri 2 Oct, 15:2927d ago 1 held half 8.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 4: The server's published settings.
Address51.195.88.143:20560
RegionEU
Max players200
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 08:33 UTC
Hostnameazimuth.alkad.online
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1337

7Operator

10 servers publish a alkad.online hostname; the busiest are listed.

Table 5: Other servers of the same operator, alkad.online.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded servers by player count [3], rust gunplay practice servers [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 728 on average879/1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 221 on average195/400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 85 on average119/400
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average57/400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average34/75
A-42 - Helicopter / Minicopter TrainingEU · groups of 200+ · 3 on average4/42

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] perform well?

Its average server fps over the last 48 hours was 140, with a minimum of 113. The highest number of entities it carried was 25,942, comprising buildings, deployables and all other objects. Its highest memory usage was 2,269 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] have?

The EU tag places AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 51.195.88.143:20560 is its address.

A.3What is the reliability of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], and is it online?

At the present moment, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is online. Based on the uptime it reports, the last restart occurred about 13 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

The version of Rust on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

There are not yet enough recorded wipes for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 18 days 13 hours have passed since the current world was generated.

A.6What characterises wipe day on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.7What is the rank of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] among Rust servers?

On player hours over seven days AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is #8,060, within the top 36% of all ranked servers; within Europe it is #2,096.

A.8How would you characterise the player activity on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

At this moment 0 players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], which has 200 slots in total. The peak over seven days is 3, against an average of 0. Of the last 48 hours, the peak hour falls at 10:00 UTC, with an average of 1 players.

Tags, lists

A.9Who is responsible for running AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

9 other servers we track share the alkad.online hostname published by AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]; the same operator most likely runs them.

A.10What do the tags associated with AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] signify?

Tags from AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK], read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP, with the loot given to you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.11Where can AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] be found among the Rust Statistics lists and filters?

European Rust servers, Modded Rust servers and Rust aim training servers are the Rust Statistics lists that AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] fits. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.12What are the settings and rules that govern AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

No gather rate appears in the name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. The group cap is 8 players, which is the default in the game. minigames & battle royale is the game mode here; parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.13What is the map for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Size 4,000 and seed 1337 define the procedural, game-generated map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.14What steps are required to join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?

Press F1 inside Rust to open the console and enter client.connect 51.195.88.143:20560. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp200Max players. The slot count is 200.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Gameplay
^eMinigames. Expect minigames: arenas, Bedwars, parkour and more.
^dCombat training. Practise aim and PvP, with the loot given to you.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust gunplay practice servers. ruststatistics.org/top-rust-aim-training-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.