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[US] MR Staging

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 51.222.203.216:28025

Abstract

We describe the public Rust server [US] MR Staging, reached at 51.222.203.216:28025. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,273 of all servers, the top 69%. It last wiped 11d ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,273top 69%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0002:0011:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040007:0016:0002:0011:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] MR Staging
Figure 4: The map: Custom Map, size 5250, seed 1337.
Table 3: The server's published settings.
Address51.222.203.216:28025
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 19:45 UTC
Hostname–
First seen18 Oct 2026
MapCustom Map
Size5250
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3] and Rust wipe forecast [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average29/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average17/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average46/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average8/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average3/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [US] MR Staging run?

The server fps averaged 181 over the last 48 hours, never dropping below 80. The highest number of entities it carried was 129,000, comprising buildings, deployables and all other objects. Its highest memory usage was 7,246 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of [US] MR Staging?

Without a region tag from [US] MR Staging, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.222.203.216:28025.

A.3What is the reliability of [US] MR Staging, and is it online?

[US] MR Staging is online at this time. It last restarted around 3 days 20 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.

A.4What version of Rust is run on [US] MR Staging?

[US] MR Staging is running Rust network protocol 2635 and build 169120 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on [US] MR Staging?

The record of [US] MR Staging's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 11 days 10 hours.

Population

A.6What position does [US] MR Staging occupy in the ranking of Rust servers?

Ranked by player hours across seven days, [US] MR Staging holds #15,273, in the top 69% of all ranked servers.

A.7At what level does [US] MR Staging operate in terms of players?

On [US] MR Staging, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What is the meaning of the tags on [US] MR Staging?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169120 (Build): Build 169120 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which [US] MR Staging publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [US] MR Staging be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] MR Staging fits. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern [US] MR Staging?

The name of [US] MR Staging states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on [US] MR Staging?

Size 5,250 and seed 1337 define the procedural, game-generated map on [US] MR Staging. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.12How do you connect to [US] MR Staging?

Press F1 inside Rust to open the console and enter client.connect 51.222.203.216:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://markiii-rust.co.uk/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169120,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs169120Build. Build 169120 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.