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Fat Man Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 51.222.244.178:60428

Abstract

We describe the public Rust server Fat Man Server, reached at 51.222.244.178:60428. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,290 of all servers, the top 69%. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,290top 69%
Last wipe28d agomonthly schedule
Next wipe36d 19hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0019:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020000:0009:0019:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 19hforce wipefw
Thu 3 Dec, 19:0034d 19hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:50fw28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Fat Man Server
Figure 5: The map: Procedural Map, size 5000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address51.222.244.178:60428
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 21:50 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average18/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average43/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average80/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average165/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Fat Man Server perform well?

Over the past 48 hours, it ran at an average of 139 server fps, with a low of 104. Buildings, deployables and all other world objects counted together reached a maximum of 146,425 entities. Its highest memory usage was 6,750 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Fat Man Server?

A region is not published by Fat Man Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 51.222.244.178:60428.

A.3What is the reliability of Fat Man Server, and is it online?

Fat Man Server is currently online. Based on the uptime it reports, the last restart occurred about 18 days 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Fat Man Server?

The version of Rust on Fat Man Server is network protocol 2634 and build 167398, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Fat Man Server wipe?

The only wipe for Fat Man Server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 28 days 1 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6What happens on Fat Man Server when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 4 hours after the latest wipe.

Population

A.7What position does Fat Man Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Fat Man Server holds #15,290, in the top 69% of all ranked servers.

A.8What is the population level of Fat Man Server?

At this moment 0 players are on Fat Man Server, which has 100 slots in total. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with Fat Man Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Fat Man Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Fat Man Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Fat Man Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern Fat Man Server?

No gather rate appears in the name of Fat Man Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Fat Man Server?

Size 5,000 and seed 2147483647 define the procedural, game-generated map on Fat Man Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13How do you connect to Fat Man Server?

Enter client.connect 51.222.244.178:60428 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.