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A Shockbyte x Discord Production Rust Server

Rust Statistics

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Online · checked 21m ago · 51.38.155.197:27890

Abstract

We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 51.38.155.197:27890. At the last check it held 0 of 125 places, against a seven-day mean of 0 and a peak of 41. It ranks #5,469 of all servers, the top 25%. It last wiped 4h ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1250% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 3
Rank2#5,469top 25%
Last wipe4h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123401:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 20:25 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
05010015020001:0010:0020:0005:0014:0023:00Wiped Thu 29 Oct, 20:25 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.2 daysbetween real wipes
On rhythm62%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 1
Tue 27 OctSun 25 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 20:254h ago – – running 0
Tue 27 Oct, 15:222d ago 3 halved by day 1 2.2 d 0
Sun 25 Oct, 16:294d ago 4 – 2 d 0
Thu 22 Oct, 18:457d ago 4 halved by day 1 2.9 d 0
Tue 20 Oct, 21:159d ago 3 – 1.9 d 0
Sun 18 Oct, 18:3611d ago 6 halved by day 1 2.1 d 0
Tue 13 Oct, 20:2616d ago 3 halved by day 1 4.9 d 0
Sun 11 Oct, 19:1518d ago 2 halved by day 1 2 d 0
Thu 8 Oct, 22:4921d ago 3 halved by day 1 2.9 d 0
Thu 1 Oct, 15:3328d ago 5 halved by day 1 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Shockbyte x Discord Production Rust Server
Figure 5: The map: Custom Map, size 4000, seed 50000.
Table 4: The server's published settings.
Address51.38.155.197:27890
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 20:25 UTC
Hostname–
First seen17 Sep 2026
MapCustom Map
Size4000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does A Shockbyte x Discord Production Rust Server run?

Its average server fps over the last 48 hours was 125, with a minimum of 100. Buildings, deployables and all other world objects counted together reached a maximum of 126,807 entities. Its highest memory usage was 6,406 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.38.155.197:27890.

A.3What is the online status and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is online at this time. It last restarted around 2 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 143 were served, an availability of 85%. Its first appearance in Rust Statistics's records is 17 September 2026.

A.4What is the Rust version for A Shockbyte x Discord Production Rust Server?

The version of Rust on A Shockbyte x Discord Production Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does A Shockbyte x Discord Production Rust Server wipe?

No next wipe can be predicted for A Shockbyte x Discord Production Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 4 hours.

A.6What characterises wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes saw an average peak of 4 players. The crowd reached its maximum 19 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Population

A.7What is the rank of A Shockbyte x Discord Production Rust Server among Rust servers?

Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #5,469, in the top 25% of all ranked servers.

A.8At what level does A Shockbyte x Discord Production Rust Server operate in terms of players?

On A Shockbyte x Discord Production Rust Server, 0 of the 125 slots are occupied at present. The peak over seven days is 4, against an average of 0. The busiest hour of the last 48 is 10:00 UTC, averaging 2 players.

Tags and filters

A.9How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which A Shockbyte x Discord Production Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.11Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?

The name of A Shockbyte x Discord Production Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for A Shockbyte x Discord Production Rust Server?

The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 4,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.13How do you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.197:27890 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp125Max players. 125 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.