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AUT Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 51.38.155.208:21944

Abstract

We describe the public Rust server AUT Server, reached at 51.38.155.208:21944. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 16d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 07:4316d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of AUT Server
Figure 5: The map: Procedural Map, size 3000, seed 140402. Open on RustMaps.
Table 4: The server's published settings.
Address51.38.155.208:21944
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 07:43 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size3000
Seed140402

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average95/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average240/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does AUT Server run?

The server fps averaged 198 over the last 48 hours, never dropping below 109. The highest number of entities it carried was 46,369, comprising buildings, deployables and all other objects. The peak memory usage was 3,849 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is AUT Server based?

A region is not published by AUT Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.38.155.208:21944.

A.3How reliable is AUT Server, and is it currently online?

At the present moment, AUT Server is online. Based on the uptime it reports, the last restart occurred about 3 days ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 19 September 2026.

A.4What version of Rust is run on AUT Server?

Rust network protocol 2635 and build 167584 is the version that AUT Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does AUT Server wipe?

Too few wipes by AUT Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 16 days 9 hours.

A.6What characterises wipe day on AUT Server?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does AUT Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts AUT Server at #15,341, within the top 69% of ranked servers.

A.8At what level does AUT Server operate in terms of players?

At this moment 0 players are on AUT Server, which has 40 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with AUT Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags AUT Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can AUT Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that AUT Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on AUT Server?

Its name carries no gather rate for AUT Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on AUT Server?

Generated by the game from seed 140402, the procedural map on AUT Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining AUT Server?

Enter client.connect 51.38.155.208:21944 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs167584,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167584Build. The game build is 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.