A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 51.38.155.209:22632
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 51.38.155.209:22632. It is offline at the last check, against a seven-day mean of 0 and a peak of 41. It ranks #7,830 of all servers, the top 35%. It last wiped 2d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.4 days | between real wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 22:022d ago | 4 | – | running | 1 |
| Wed 14 Oct, 13:1115d ago | 2 | halved by day 5 | 12.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.38.155.209:22632 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 23:18 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Custom Map |
| Size | 5000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 113/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 73/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 211/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Shockbyte x Discord Production Rust Server perform well?
The server fps averaged 144 over the last 48 hours, never dropping below 142. The highest number of entities it carried was 131,063, comprising buildings, deployables and all other objects. Its highest memory usage was 3,197 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does A Shockbyte x Discord Production Rust Server have?
A region is not published by A Shockbyte x Discord Production Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.38.155.209:22632 is its address.
A.3How reliable is A Shockbyte x Discord Production Rust Server, and is it currently online?
Right now, A Shockbyte x Discord Production Rust Server is offline, and the last time it was seen was 28 hours ago. It last restarted around 21 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 95%, with 159 of 168 hours online. The first record of it by Rust Statistics dates to 13 October 2026.
A.4What is the Rust version for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on A Shockbyte x Discord Production Rust Server?
There are not yet enough recorded wipes for A Shockbyte x Discord Production Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 2 days 19 hours ago.
A.6What characterises wipe day on A Shockbyte x Discord Production Rust Server?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 18 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 5.
Population
A.7How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #7,830, in the top 35% of all ranked servers.
A.8What is the population level of A Shockbyte x Discord Production Rust Server?
At this moment A Shockbyte x Discord Production Rust Server is offline, having last been seen 28 hours ago. Averaged over the last seven days: 0 players; the same period peaks at 4. The busiest hour of the last 48 is 13:00 UTC, averaging 2 players.
Tags and filters
A.9What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which A Shockbyte x Discord Production Rust Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.11What are the settings and rules that govern A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.
A.12On which map does A Shockbyte x Discord Production Rust Server take place?
The game generates A Shockbyte x Discord Production Rust Server's procedural map at size 5,000, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
How to join
A.13How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 inside Rust to open the console and enter client.connect 51.38.155.209:22632. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.