Rust StatisticsWorking papers on every public Rust server · 60,014 players now

blahblahblah

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 20m ago · 51.38.155.251:28951

Abstract

We describe the public Rust server blahblahblah, reached at 51.38.155.251:28951. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,595 of all servers, the top 30%. It last wiped 5d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#6,595top 30%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.2 daysbetween real wipes
On rhythm40%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctSat 24 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 17:364d ago 2 – running 1
Sat 24 Oct, 12:325d ago 2 – 1.2 d 1
Thu 22 Oct, 15:357d ago 4 – 1.9 d 0
Wed 21 Oct, 12:598d ago 4 – 1.1 d 0
Tue 20 Oct, 21:569d ago 4 – 0.6 d 0
Sun 18 Oct, 11:3911d ago 1 held half 2.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of blahblahblah
Figure 5: The map: Custom Map, size 1000, seed 50000.
Table 4: The server's published settings.
Address51.38.155.251:28951
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 16:02 UTC
Hostname–
First seen17 Oct 2026
MapCustom Map
Size1000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does blahblahblah perform well?

Its average server fps over the last 48 hours was 239, with a minimum of 233. Buildings, deployables and all other world objects counted together reached a maximum of 6,046 entities. The peak memory usage was 2,547 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does blahblahblah have?

There is no region published for blahblahblah. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 51.38.155.251:28951.

A.3What is the reliability of blahblahblah, and is it online?

blahblahblah is online at this time. Based on the uptime it reports, the last restart occurred about 11 hours ago. The server was up 54% of the time over the last 7 full days, 91 of 168 hours. Its first appearance in Rust Statistics's records is 17 October 2026.

A.4What is the Rust version for blahblahblah?

Rust network protocol 2635 and build 168909 is the version that blahblahblah runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does blahblahblah wipe?

No next wipe can be predicted for blahblahblah since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 5 days 8 hours ago.

A.6How would you describe wipe day on blahblahblah?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 3 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.7How does blahblahblah compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts blahblahblah at #6,595, within the top 30% of ranked servers.

A.8At what level does blahblahblah operate in terms of players?

At this moment 0 players are on blahblahblah, which has 75 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 1 players.

Tags, lists

A.9What is the meaning of the tags on blahblahblah?

Tags from blahblahblah, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can blahblahblah be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that blahblahblah fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern blahblahblah?

The name of blahblahblah states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on blahblahblah?

Generated by the game from seed 50000, the procedural map on blahblahblah measures 1,000. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

Connection

A.13How do you connect to blahblahblah?

Press F1 inside Rust to open the console and enter client.connect 51.38.155.251:28951. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp75Max players. 75 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.