Rust StatisticsWorking papers on every public Rust server · 30,176 players now

Rust Server 1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12h ago · 51.7.191.1:28015

Abstract

We describe the public Rust server Rust Server 1, reached at 51.7.191.1:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,497 of all servers, the top 34%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,497top 34%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75109:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040009:0011:0013:0009:0011:0017:00Wiped Tue 27 Oct, 09:45 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct14 Oct20 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap10.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 6 OctTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 09:451d ago – – running 1
Tue 6 Oct, 12:0522d ago 1 held half 20.9 d 1
Tue 22 Sep, 13:3836d ago 1 – 13.9 d 1
Mon 21 Sep, 15:3237d ago 1 – 0.9 d 0
Mon 14 Sep, 14:1844d ago 1 held half 7.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server 1
Figure 5: The map: Procedural Map, size 3000, seed 12345. Open on RustMaps.
Table 4: The server's published settings.
Address51.7.191.1:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 10:13 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average15/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rust Server 1 perform well?

Over the past 48 hours, it ran at an average of 118 server fps, with a low of 60. Its entity count reached a maximum of 46,413, including buildings, deployables and all other world objects. The peak memory usage was 2,370 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Rust Server 1?

A region is not published by Rust Server 1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.7.191.1:28015.

A.3What is the online status and reliability of Rust Server 1?

Right now, Rust Server 1 is offline, and the last time it was seen was 12 hours ago. Based on the uptime it reports, the last restart occurred about 49 minutes ago. Its uptime over the last full days (7 days) was 7%, with 12 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Rust Server 1?

Rust Server 1 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Rust Server 1?

No next wipe can be predicted for Rust Server 1 since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 43 hours have passed since the current world was generated.

A.6What happens on Rust Server 1 when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7How does Rust Server 1 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Server 1 holds #7,497, in the top 34% of all ranked servers.

A.8At what level does Rust Server 1 operate in terms of players?

Rust Server 1 is not online now; 12 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 09:00 UTC, averaging 1 players.

Tags and filters

A.9What is the meaning of the tags on Rust Server 1?

Tags from Rust Server 1, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust Server 1 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust Server 1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11What are the settings and rules that govern Rust Server 1?

No gather rate appears in the name of Rust Server 1. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Rust Server 1?

The game generates Rust Server 1's procedural map at size 3,000, from seed 12345. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to Rust Server 1?

Press F1 inside Rust to open the console and enter client.connect 51.7.191.1:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.