Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 12d ago · 51.75.75.76:28015
Abstract
We describe the public Rust server Test, reached at 51.75.75.76:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,085 of all servers, the top 70%. It last wiped 44d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.75.75.76:28015 |
|---|---|
| Region | – · eu1 |
| Max players | 1 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 22:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 174/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 155/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 131/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 14/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Test based?
No region is published by Test, though its region code is eu1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.75.75.76:28015 is its address.
A.2What is the online status and reliability of Test?
At the present moment, Test is offline; it was last seen 12 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Test?
Test is running Rust network protocol 2574 and build 111282 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Test follow for wipes?
There are not yet enough recorded wipes for Test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 44 days 14 hours have passed since the current world was generated.
Player count
A.5How does Test compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Test holds #15,085, in the top 70% of all ranked servers.
A.6How would you characterise the player activity on Test?
Test is not online now; 12 days 18 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with Test signify?
gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; v2574 (Protocol): The game protocol is 2574; your client must match it to join; cs111282 (Build): Build 111282 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $reu1 (Region code): The code eu1 identifies the server's region; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Settings and map
A.9What are the settings and rules that govern Test?
Its name carries no gather rate for Test. The group limit is not published. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What is the map for Test?
Size 1,500 and seed 1337 define the procedural, game-generated map on Test. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.11What is the process for joining Test?
Press F1 inside Rust to open the console and enter client.connect 51.75.75.76:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$reu1,v2574,gmrust,cs111282,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. The slot count is 1. |
v2574 | Protocol. The game protocol is 2574; your client must match it to join. |
cs111282 | Build. Build 111282 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$reu1 | Region code. The code eu1 identifies the server's region. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.