A Shockbyte x Discord Production Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 51.79.218.252:21375
Abstract
We describe the public Rust server A Shockbyte x Discord Production Rust Server, reached at 51.79.218.252:21375. It is offline at the last check, against a seven-day mean of 01. It ranks #15,611 of all servers, the top 71%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.8 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 33% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 06:4827d ago | 3 | – | running | 0 |
| Thu 24 Sep, 04:4535d ago | 3 | halved by day 1 | 8.1 d | 0 |
| Thu 17 Sep, 09:5942d ago | 3 | halved by day 1 | 6.8 d | 0 |
| Mon 14 Sep, 08:3245d ago | 3 | held half | 3.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.79.218.252:21375 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 08:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 887108291 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 32/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 49/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 16/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 50/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 238/260 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does A Shockbyte x Discord Production Rust Server have?
There is no region published for A Shockbyte x Discord Production Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.79.218.252:21375 is its address.
A.2What is the online status and reliability of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is currently offline, with the last sighting 17 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 166586 is the version that A Shockbyte x Discord Production Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?
Prediction of the next wipe is impossible for A Shockbyte x Discord Production Rust Server, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 15 hours ago.
A.5What happens on A Shockbyte x Discord Production Rust Server when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 33% of recent wipes. In the other cases, the population fell below half by day 1.
Population
A.6How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Shockbyte x Discord Production Rust Server holds #15,611, in the top 71% of all ranked servers.
A.7How would you characterise the player activity on A Shockbyte x Discord Production Rust Server?
At this moment A Shockbyte x Discord Production Rust Server is offline, having last been seen 17 days 21 hours ago.
Tags, lists
A.8How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp125 (Max players): It offers 125 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can A Shockbyte x Discord Production Rust Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that A Shockbyte x Discord Production Rust Server fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does A Shockbyte x Discord Production Rust Server operate?
The name of A Shockbyte x Discord Production Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on A Shockbyte x Discord Production Rust Server?
Generated by the game from seed 887108291, the procedural map on A Shockbyte x Discord Production Rust Server measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining A Shockbyte x Discord Production Rust Server?
Enter client.connect 51.79.218.252:21375 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp125,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp125 | Max players. It offers 125 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.