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Get Rusty

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 51.79.46.237:29095

Abstract

We describe the public Rust server Get Rusty, reached at 51.79.46.237:29095. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,309 of all servers, the top 37%. It last wiped 27d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,309top 37%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct15 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Get Rusty
Figure 4: The map: Procedural Map, size 4000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address51.79.46.237:29095
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:24 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size4000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust pve servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average130/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average220/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average38/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average94/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average25/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average52/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Get Rusty run?

The server fps averaged 151 over the last 48 hours, never dropping below 106. Buildings, deployables and all other world objects counted together reached a maximum of 96,159 entities. Memory use peaked at 3,702 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Get Rusty have?

No region is published by Get Rusty. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.79.46.237:29095.

A.3What is the online status and reliability of Get Rusty?

Get Rusty is online at this time. It last restarted around 1 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 2 October 2026.

A.4What version of Rust is run on Get Rusty?

The version of Rust on Get Rusty is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Get Rusty wipe?

Too few wipes by Get Rusty have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 12 hours have passed since the current world was generated.

Player count

A.6How does Get Rusty compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Get Rusty at #8,309, within the top 37% of ranked servers.

A.7What is the population level of Get Rusty?

At this moment 0 players are on Get Rusty, which has 5 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 04:00 UTC, averaging 1 players.

Tags, lists

A.8What is the meaning of the tags on Get Rusty?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Get Rusty publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Get Rusty be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that Get Rusty fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Get Rusty operate?

Its name carries no gather rate for Get Rusty. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for Get Rusty?

The game generates Get Rusty's procedural map at size 4,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12What steps are required to join Get Rusty?

Enter client.connect 51.79.46.237:29095 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.