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Old Rusty Joints

Rust Statistics

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Online · checked 10m ago · 51.79.46.245:24337

Abstract

We describe the public Rust server Old Rusty Joints, reached at 51.79.46.245:24337. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,788 of all servers, the top 39%. It last wiped 25d ago.

Keywordsvanilla modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,788top 39%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040004:0013:0022:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 15:0625d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Old Rusty Joints
Figure 5: The map: Procedural Map, size 3000, seed 543625. Open on RustMaps.
Table 4: The server's published settings.
Address51.79.46.245:24337
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 15:06 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed543625

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], pve servers by play style [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average245/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average94/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average131/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average35/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average42/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average8/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Old Rusty Joints perform well?

Its average server fps over the last 48 hours was 215, with a minimum of 176. Its entity count reached a maximum of 52,437, including buildings, deployables and all other world objects. Memory use peaked at 3,721 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Old Rusty Joints based?

No region is published by Old Rusty Joints. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.79.46.245:24337 is its address.

A.3How reliable is Old Rusty Joints, and is it currently online?

Old Rusty Joints is online at this time. It last restarted around 2 days 10 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Old Rusty Joints?

Old Rusty Joints is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Old Rusty Joints?

There are not yet enough recorded wipes for Old Rusty Joints to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 25 days 12 hours have passed since the current world was generated.

A.6What characterises wipe day on Old Rusty Joints?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What position does Old Rusty Joints occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Old Rusty Joints holds #8,788, in the top 39% of all ranked servers.

A.8How would you characterise the player activity on Old Rusty Joints?

The current population of Old Rusty Joints is 0, drawn from 5 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 13:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on Old Rusty Joints?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Old Rusty Joints publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Old Rusty Joints be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Old Rusty Joints: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Old Rusty Joints operate?

No gather rate appears in the name of Old Rusty Joints. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on Old Rusty Joints?

Generated by the game from seed 543625, the procedural map on Old Rusty Joints measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to Old Rusty Joints?

Enter client.connect 51.79.46.245:24337 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.