Zulandia
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 51.81.179.101:22130
Abstract
We describe the public Rust server Zulandia, reached at 51.81.179.101:22130. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,054 of all servers, the top 45%. It last wiped 8d ago.
Keywordsquad modded oxide pve softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 45% of all ranked servers, and #507 of the quad servers (top 61%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| On rhythm | 20% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 00:378d ago | 2 | – | running | 1 |
| Tue 20 Oct, 17:279d ago | 2 | – | 0.3 d | 1 |
| Tue 20 Oct, 03:439d ago | 2 | – | 0.6 d | 0 |
| Wed 7 Oct, 16:3822d ago | 2 | held half | 12.5 d | 0 |
| Sat 3 Oct, 23:1025d ago | 1 | held half | 3.7 d | 0 |
| Fri 2 Oct, 00:5927d ago | 2 | – | 1.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.81.179.101:22130 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 00:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4900 |
| Seed | 385766984 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve server list [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average | 4/50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average | 1/50 |
| Casual PVE Svenska KrigareEU · quad · 1 on average | 3/20 |
| Noob Friendly PVE ServerEU · quad · monthly · 1 on average | 2/100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average | 28/140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average | 2/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Zulandia run?
The server fps averaged 96 over the last 48 hours, never dropping below 84. Its entity count reached a maximum of 141,320, including buildings, deployables and all other world objects. Memory use peaked at 7,001 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Zulandia based?
No region is published by Zulandia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 51.81.179.101:22130.
A.3What is the reliability of Zulandia, and is it online?
Zulandia is currently online. It last restarted around 5 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Zulandia?
Rust network protocol 2635 and build 168909 is the version that Zulandia runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Zulandia wipe?
Prediction of the next wipe is impossible for Zulandia, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 8 days 19 hours.
A.6What characterises wipe day on Zulandia?
Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 23 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.7What position does Zulandia occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Zulandia holds #10,054, in the top 45% of all ranked servers. Within the quad group, its position is #507.
A.8What is the population level of Zulandia?
On Zulandia, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 00:00 UTC, averaging 1 players.
Tags, lists
A.9How should the tags on Zulandia be interpreted?
gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): It offers 50 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain part of your inventory on death; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Zulandia publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Zulandia be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Zulandia fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Settings and map
A.11What are the settings and rules that govern Zulandia?
Its name carries no gather rate for Zulandia. A maximum of 4 players per group applies, as quad. The mode is softcore, which means An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Zulandia?
Generated by the game from seed 385766984, the procedural map on Zulandia measures 4,900. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join Zulandia?
Press F1 inside Rust to open the console and enter client.connect 51.81.179.101:22130. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. Softcore rules apply, an easier set. |
mp50 | Max players. It offers 50 slots. |
ts4 | Group limit. 4 is the maximum team size. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^s | Softcore. Softcore, Facepunch's easier ruleset: you retain part of your inventory on death. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.