TEST SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 51.83.177.100:27025
Abstract
We describe the public Rust server TEST SERVER, reached at 51.83.177.100:27025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,998 of all servers, the top 71%. It last wiped 22d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 6 Oct, 15:2722d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.83.177.100:27025 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 15:27 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 154 on average | 31/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 39/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 11/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TEST SERVER?
A region is not published by TEST SERVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 51.83.177.100:27025.
A.2What is the reliability of TEST SERVER, and is it online?
Right now, TEST SERVER is offline, and the last time it was seen was 22 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.
A.3What version of Rust is run on TEST SERVER?
The version of Rust on TEST SERVER is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does TEST SERVER follow for wipes?
Too few wipes by TEST SERVER have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 22 days 12 hours have passed since the current world was generated.
A.5What happens on TEST SERVER when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 2 hours after it began.
Player count
A.6What position does TEST SERVER occupy in the ranking of Rust servers?
Ranked by player hours across seven days, TEST SERVER holds #15,998, in the top 71% of all ranked servers.
A.7What is the population level of TEST SERVER?
The last recorded sighting of TEST SERVER was 22 days 10 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on TEST SERVER?
The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which TEST SERVER publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST SERVER be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that TEST SERVER fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern TEST SERVER?
No gather rate appears in the name of TEST SERVER. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on TEST SERVER?
A procedural map, generated by the game, is what TEST SERVER runs.
Connection
A.12How do you connect to TEST SERVER?
Press F1 inside Rust to open the console and enter client.connect 51.83.177.100:27025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp200 | Max players. 200 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.