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CSE Network | Rust | DEV

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 51.83.197.88:28015

Abstract

We describe the public Rust server CSE Network | Rust | DEV, reached at 51.83.197.88:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%, and #2569 in EU. It last wiped 9d ago on a published biweekly schedule; the next wipe is expected Monday 2 November, 00:08 UTC, its biweekly schedule tag.

Keywordstrio biweekly wipes modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%; #2569 in EU
Last wipe9d agobiweekly schedule
Next wipe34d 0hMon 2 Nov, 00:08 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU, and #526 of the trio servers (top 84%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep21 Oct23 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Monday 2 November, 00:08 UTC, in 4d 0h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 00:084d 0hits own schedule
Thu 5 Nov, 19:007d 19hforce wipefw
Mon 16 Nov, 00:0818d 0hits own schedule
Mon 30 Nov, 00:0832d 0hits own schedule
Thu 3 Dec, 19:0035d 19hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 00:089d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address51.83.197.88:28015
RegionEU
Max players5
Group limittrio
Wipe schedulebiweekly
Last wipe19 Oct 2026, 00:08 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], trio rust servers [3], browse modded Rust servers [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rust Planet|VANILLA +|WIPE 28.10EU · trio · biweekly · 1 on average0/500
Rustafied.com - EU TrioEU · trio · biweekly · 79 on average20/100
CZ/SK #Začátečníci#EU · trio · biweekly · 2 on average2/50
RustSpain.com | EU Trio MondaysEU · trio · weekly · 62 on average104/200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average1/550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average1/550

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does CSE Network | Rust | DEV have?

The EU tag places CSE Network | Rust | DEV in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 51.83.197.88:28015 is its address.

A.2How reliable is CSE Network | Rust | DEV, and is it currently online?

Right now, CSE Network | Rust | DEV is offline, and the last time it was seen was 5 days 11 hours ago. Its uptime over the last full days (7 days) was 9%, with 15 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.

A.3What is the Rust version for CSE Network | Rust | DEV?

Rust network protocol 2635 and build 168909 is the version that CSE Network | Rust | DEV runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does CSE Network | Rust | DEV wipe?

Because too few wipes of CSE Network | Rust | DEV are recorded to confirm the schedule, the tag governs the prediction. On Monday 2 November at 00:08 UTC the next wipe is expected. 9 days 23 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.

A.5How would you describe wipe day on CSE Network | Rust | DEV?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 19 hours after the latest wipe.

Population

A.6What is the rank of CSE Network | Rust | DEV among Rust servers?

The seven-day player-hours ranking gives CSE Network | Rust | DEV #15,344, in the top 69% of ranked servers and #2,569 in Europe. The trio group places it at #526.

A.7How would you characterise the player activity on CSE Network | Rust | DEV?

The last recorded sighting of CSE Network | Rust | DEV was 5 days 11 hours ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.8How should the tags on CSE Network | Rust | DEV be interpreted?

Tags from CSE Network | Rust | DEV, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): It offers 5 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists this server under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can CSE Network | Rust | DEV be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CSE Network | Rust | DEV fits are: European Rust servers, Modded Rust servers and Rust servers with a group limit of three. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on CSE Network | Rust | DEV?

Its name carries no gather rate for CSE Network | Rust | DEV. A maximum of 3 players per group applies, as trio. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11On which map does CSE Network | Rust | DEV take place?

The game generates the map on CSE Network | Rust | DEV; that format is procedural.

Connection

A.12What is the process for joining CSE Network | Rust | DEV?

Press F1 inside Rust to open the console and enter client.connect 51.83.197.88:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. It offers 5 slots.
ts3Group limit. Teams are capped at 3.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Trio rust servers. ruststatistics.org/top-trio-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.