Rusty Zombie 4Netplayers
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 41d ago · 51.83.238.216:29200
Abstract
We describe the public Rust server Rusty Zombie 4Netplayers, reached at 51.83.238.216:29200. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 55d ago.
Keywordsquad modded oxide softcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers, and #616 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 51.83.238.216:29200 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 06:18 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 526772873 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], infected rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average | 1/100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average | 0/233 |
| [EA] Softcore 1quad · monthly · 66 on average | 43/350 |
| [US] Facepunch Softcore 2NA · quad · monthly · 57 on average | 27/300 |
| Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average | 26/150 |
| Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rusty Zombie 4Netplayers have?
There is no region published for Rusty Zombie 4Netplayers. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.83.238.216:29200 is its address.
A.2How reliable is Rusty Zombie 4Netplayers, and is it currently online?
Right now, Rusty Zombie 4Netplayers is offline, and the last time it was seen was 41 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on Rusty Zombie 4Netplayers?
Rust network protocol 2633 and build 164530 is the version that Rusty Zombie 4Netplayers runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Rusty Zombie 4Netplayers follow for wipes?
The record of Rusty Zombie 4Netplayers's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 55 days 23 hours.
Population
A.5How does Rusty Zombie 4Netplayers compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rusty Zombie 4Netplayers at #15,478, within the top 70% of ranked servers. It ranks #616 among servers in the quad group.
A.6At what level does Rusty Zombie 4Netplayers operate in terms of players?
At this moment Rusty Zombie 4Netplayers is offline, having last been seen 41 days 20 hours ago.
Tags and filters
A.7What do the tags associated with Rusty Zombie 4Netplayers signify?
gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): 10 slots are available; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^s (Softcore): This is Facepunch's softcore mode, where death keeps part of your inventory; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rusty Zombie 4Netplayers publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Rusty Zombie 4Netplayers be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rusty Zombie 4Netplayers fits are: Modded Rust servers and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.
Rules, settings, map
A.9Which settings and rules are in force on Rusty Zombie 4Netplayers?
No gather rate appears in the name of Rusty Zombie 4Netplayers. A maximum of 4 players per group applies, as quad. The mode is softcore, which means An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10On which map does Rusty Zombie 4Netplayers take place?
Size 4,500 and seed 526772873 define the procedural, game-generated map on Rusty Zombie 4Netplayers. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.11How do you connect to Rusty Zombie 4Netplayers?
Enter client.connect 51.83.238.216:29200 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmsoftcore | Game mode. Softcore rules apply, an easier set. |
mp10 | Max players. 10 slots are available. |
ts4 | Group limit. A team holds no more than 4. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^s | Softcore. This is Facepunch's softcore mode, where death keeps part of your inventory. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.