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Rusty Zombie 4Netplayers

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 51.83.238.216:29200

Abstract

We describe the public Rust server Rusty Zombie 4Netplayers, reached at 51.83.238.216:29200. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 55d ago.

Keywordsquad modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,478top 70%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers, and #616 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rusty Zombie 4Netplayers
Figure 4: The map: Procedural Map, size 4500, seed 526772873. Open on RustMaps.
Table 3: The server's published settings.
Address51.83.238.216:29200
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe4 Sep 2026, 06:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed526772873

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], infected rust servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average1/100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average0/233
[EA] Softcore 1quad · monthly · 66 on average43/350
[US] Facepunch Softcore 2NA · quad · monthly · 57 on average27/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 32 on average26/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Rusty Zombie 4Netplayers have?

There is no region published for Rusty Zombie 4Netplayers. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 51.83.238.216:29200 is its address.

A.2How reliable is Rusty Zombie 4Netplayers, and is it currently online?

Right now, Rusty Zombie 4Netplayers is offline, and the last time it was seen was 41 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on Rusty Zombie 4Netplayers?

Rust network protocol 2633 and build 164530 is the version that Rusty Zombie 4Netplayers runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Rusty Zombie 4Netplayers follow for wipes?

The record of Rusty Zombie 4Netplayers's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 55 days 23 hours.

Population

A.5How does Rusty Zombie 4Netplayers compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Rusty Zombie 4Netplayers at #15,478, within the top 70% of ranked servers. It ranks #616 among servers in the quad group.

A.6At what level does Rusty Zombie 4Netplayers operate in terms of players?

At this moment Rusty Zombie 4Netplayers is offline, having last been seen 41 days 20 hours ago.

Tags and filters

A.7What do the tags associated with Rusty Zombie 4Netplayers signify?

gmsoftcore (Game mode): Softcore rules apply, an easier set; mp10 (Max players): 10 slots are available; ts4 (Group limit): A team holds no more than 4; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^s (Softcore): This is Facepunch's softcore mode, where death keeps part of your inventory; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rusty Zombie 4Netplayers publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Rusty Zombie 4Netplayers be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rusty Zombie 4Netplayers fits are: Modded Rust servers and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.9Which settings and rules are in force on Rusty Zombie 4Netplayers?

No gather rate appears in the name of Rusty Zombie 4Netplayers. A maximum of 4 players per group applies, as quad. The mode is softcore, which means An easier Facepunch mode, in which part of your loot is kept. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10On which map does Rusty Zombie 4Netplayers take place?

Size 4,500 and seed 526772873 define the procedural, game-generated map on Rusty Zombie 4Netplayers. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11How do you connect to Rusty Zombie 4Netplayers?

Enter client.connect 51.83.238.216:29200 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,^s,gmsoftcore,cs164530,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp10Max players. 10 slots are available.
ts4Group limit. A team holds no more than 4.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Difficulty
^sSoftcore. This is Facepunch's softcore mode, where death keeps part of your inventory.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.