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111

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 29d ago · 54.255.207.72:28015

Abstract

We describe the public Rust server 111, reached at 54.255.207.72:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #16,970 of all servers, the top 71%, and #500 in EA. It last wiped 29d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,970top 71%; #500 in EA
Last wipe29d agomonthly schedule
Next wipe38d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 89% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address54.255.207.72:28015
RegionEA
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe28 Sep 2026, 13:22 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], vanilla rust servers [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average65/200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 27 on average29/100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 17 on average6/250
[SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average8/300
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average1/200
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average4/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of 111?

The EA tag places 111 in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 54.255.207.72:28015.

A.2What is the online status and reliability of 111?

111 is currently offline, with the last sighting 29 days 14 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 28 September 2026 by Rust Statistics.

A.3What version of Rust is run on 111?

111 is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does 111 wipe?

The estimate of 111's next wipe comes from the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 29 days 17 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Population

A.5How does 111 compare with other Rust servers in the rankings?

On player hours over seven days 111 is #16,970, within the top 71% of all ranked servers; within Asia it is #500.

A.6At what level does 111 operate in terms of players?

At this moment 111 is offline, having last been seen 29 days 14 hours ago.

Tags and filters

A.7What is the meaning of the tags on 111?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; EA (East Asia): The server browser lists this server under East Asia: these are the tags 111 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can 111 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that 111 fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on 111?

Its name carries no gather rate for 111. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does 111 take place?

On 111 the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to 111?

Press F1 inside Rust to open the console and enter client.connect 54.255.207.72:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^m,^v,EA,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Region
EAEast Asia. The server browser lists this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Vanilla rust servers. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.