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[EU] SINMAS STAGING Livestock

Rust Statistics

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Online · checked 12m ago · 54.36.179.224:28015

Abstract

We describe the public Rust server [EU] SINMAS STAGING Livestock, reached at 54.36.179.224:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,922 of all servers, the top 31%. It last wiped 6h ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#6,922top 31%
Last wipe6h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 10:59 UTCWIPEWiped Thu 29 Oct, 11:26 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held33%else halves by day 3
Tue 27 OctSun 18 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 11:266h ago – – running 0
Wed 28 Oct, 10:591d ago – – – 0
Tue 27 Oct, 15:032d ago 1 – 0.8 d 0
Sun 18 Oct, 18:5910d ago 0 – 8.8 d 0
Mon 28 Sep, 08:1031d ago 3 halved by day 4 20.5 d 0
Thu 24 Sep, 18:0834d ago 3 halved by day 2 3.6 d 0
Thu 17 Sep, 12:3642d ago 2 held half 7.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [EU] SINMAS STAGING  Livestock
Figure 5: The map: Custom Map, size 3400, seed 1337.
Table 4: The server's published settings.
Address54.36.179.224:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 11:26 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3400
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], browse modded Rust servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does [EU] SINMAS STAGING Livestock run?

Its average server fps over the last 48 hours was 30, with a minimum of 30. Its entity count reached a maximum of 85,000, including buildings, deployables and all other world objects. The peak memory usage was 2,396 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [EU] SINMAS STAGING Livestock based?

No region tag is published by [EU] SINMAS STAGING Livestock, but its name points to Europe. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 54.36.179.224:28015 is its address.

A.3How reliable is [EU] SINMAS STAGING Livestock, and is it currently online?

At the present moment, [EU] SINMAS STAGING Livestock is online. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on [EU] SINMAS STAGING Livestock?

[EU] SINMAS STAGING Livestock is running Rust network protocol 2636 and build 169635 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does [EU] SINMAS STAGING Livestock wipe?

Prediction of the next wipe is impossible for [EU] SINMAS STAGING Livestock, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 6 hours have passed since the current world was generated.

A.6What happens on [EU] SINMAS STAGING Livestock when wipe day arrives?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 3 hours after it began. Half the peak was sustained until the next wipe in 33% of recent wipes. Otherwise, a fall below half took place by day 3.

Population

A.7What is the rank of [EU] SINMAS STAGING Livestock among Rust servers?

Ranked by player hours across seven days, [EU] SINMAS STAGING Livestock holds #6,922, in the top 31% of all ranked servers.

A.8At what level does [EU] SINMAS STAGING Livestock operate in terms of players?

The current population of [EU] SINMAS STAGING Livestock is 0, drawn from 50 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 18:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on [EU] SINMAS STAGING Livestock be interpreted?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2636 (Protocol): Your game must run protocol 2636 to connect; cs169635 (Build): This server runs game build 169635; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which [EU] SINMAS STAGING Livestock publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [EU] SINMAS STAGING Livestock be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU] SINMAS STAGING Livestock fits are: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.11Under what rules and settings does [EU] SINMAS STAGING Livestock operate?

No gather rate appears in the name of [EU] SINMAS STAGING Livestock. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.12What is the map for [EU] SINMAS STAGING Livestock?

Generated by the game from seed 1337, the procedural map on [EU] SINMAS STAGING Livestock measures 3,400. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

Connection

A.13What steps are required to join [EU] SINMAS STAGING Livestock?

Enter client.connect 54.36.179.224:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://sinmas.eu.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2636,^z,^y,^v,gmvanilla,cs169635,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2636Protocol. Your game must run protocol 2636 to connect.
cs169635Build. This server runs game build 169635.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.