Z World 1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 54.37.128.65:28035
Abstract
We describe the public Rust server Z World 1, reached at 54.37.128.65:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #15,769 of all servers, the top 71%. It last wiped 17d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 54.37.128.65:28035 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 15:53 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1597963589 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 74/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 72/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 58/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 18/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Z World 1 have?
No region is published by Z World 1. Rust Statistics does not look up the machine's location; it shows where the server says it is. 54.37.128.65:28035 is its address.
A.2How reliable is Z World 1, and is it currently online?
At the present moment, Z World 1 is offline; it was last seen 17 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 11 October 2026 by Rust Statistics.
A.3What is the Rust version for Z World 1?
Z World 1 is running Rust network protocol 2634 and build 167398 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Z World 1 wipe?
There are not yet enough recorded wipes for Z World 1 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 17 days 6 hours have passed since the current world was generated.
Population
A.5What position does Z World 1 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Z World 1 at #15,769, within the top 71% of ranked servers.
A.6At what level does Z World 1 operate in terms of players?
The last recorded sighting of Z World 1 was 17 days 6 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Z World 1 signify?
gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins: these are the tags Z World 1 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Z World 1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Z World 1: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Z World 1 operate?
The name of Z World 1 states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.10On which map does Z World 1 take place?
Generated by the game from seed 1597963589, the procedural map on Z World 1 measures 1,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.11How do you connect to Z World 1?
Press F1 inside Rust to open the console and enter client.connect 54.37.128.65:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.