4Netplayers Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 54.37.245.171:22000
Abstract
We describe the public Rust server 4Netplayers Rust Server, reached at 54.37.245.171:22000. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 31. It ranks #6,725 of all servers, the top 30%. It last wiped 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43fw27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 54.37.245.171:22000 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1234567890 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 154/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 98/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 239/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does 4Netplayers Rust Server run?
Its average server fps over the last 48 hours was 30, with a minimum of 30. Buildings, deployables and all other world objects counted together reached a maximum of 91,452 entities. Memory use peaked at 3,032 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is 4Netplayers Rust Server based?
There is no region published for 4Netplayers Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 54.37.245.171:22000.
A.3How reliable is 4Netplayers Rust Server, and is it currently online?
4Netplayers Rust Server is currently online. Based on the uptime it reports, the last restart occurred about 2 days 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for 4Netplayers Rust Server?
4Netplayers Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does 4Netplayers Rust Server wipe?
The only wipe for 4Netplayers Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 21 hours ago.
A.6How would you describe wipe day on 4Netplayers Rust Server?
The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 24 hours after it began.
Player count
A.7How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts 4Netplayers Rust Server at #6,725, within the top 30% of ranked servers.
A.8At what level does 4Netplayers Rust Server operate in terms of players?
The current population of 4Netplayers Rust Server is 0, drawn from 10 slots. Averaged over the last seven days: 0 players; the same period peaks at 3. The busiest hour of the last 48 is 10:00 UTC, averaging 0 players.
Tags, lists
A.9What is the meaning of the tags on 4Netplayers Rust Server?
gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags 4Netplayers Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can 4Netplayers Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 4Netplayers Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern 4Netplayers Rust Server?
Its name carries no gather rate for 4Netplayers Rust Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12On which map does 4Netplayers Rust Server take place?
Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Server measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join 4Netplayers Rust Server?
Press F1 inside Rust to open the console and enter client.connect 54.37.245.171:22000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp10 | Max players. It offers 10 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.