Rust StatisticsWorking papers on every public Rust server · 98,236 players now

RUSTTEMA | DEV

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 54.38.113.236:28115

Abstract

We describe the public Rust server RUSTTEMA | DEV, reached at 54.38.113.236:28115. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,843 of all servers, the top 67%. It last wiped 7d ago.

Keywordsquad modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,843top 67%
Last wipe7d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 67% of all ranked servers, and #599 of the quad servers (top 72%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address54.38.113.236:28115
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe21 Oct 2026, 17:10 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co -Us MondaysNA · quad · 7 on average0/300
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average7/60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average10/80
Geležinis Miškasquad · 6 on average8/99
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average2/100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RUSTTEMA | DEV have?

A region is not published by RUSTTEMA | DEV. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 54.38.113.236:28115.

A.2What is the reliability of RUSTTEMA | DEV, and is it online?

RUSTTEMA | DEV is online at this time. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 21 October 2026 by Rust Statistics.

A.3What version of Rust is run on RUSTTEMA | DEV?

RUSTTEMA | DEV is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does RUSTTEMA | DEV follow for wipes?

The record of RUSTTEMA | DEV's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 7 days 23 hours ago.

Player count

A.5What position does RUSTTEMA | DEV occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUSTTEMA | DEV at #14,843, within the top 67% of ranked servers. Within the quad group, its position is #599.

A.6How would you characterise the player activity on RUSTTEMA | DEV?

The current population of RUSTTEMA | DEV is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.

Tags, lists

A.7What is the meaning of the tags on RUSTTEMA | DEV?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which RUSTTEMA | DEV publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RUSTTEMA | DEV be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUSTTEMA | DEV fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern RUSTTEMA | DEV?

No gather rate appears in the name of RUSTTEMA | DEV. The group limit is 4 players, under quad. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.10On which map does RUSTTEMA | DEV take place?

The game generates the map on RUSTTEMA | DEV; that format is procedural.

How to join

A.11How do you connect to RUSTTEMA | DEV?

Press F1 inside Rust to open the console and enter client.connect 54.38.113.236:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts4Group limit. A team holds no more than 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.