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gateframe

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 54.38.67.145:28015

Abstract

We describe the public Rust server gateframe, reached at 54.38.67.145:28015. At the last check it held 0 of 8 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 108d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%
Last wipe108d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123410:0019:0004:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040010:0019:0004:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of gateframe
Figure 4: The map: Procedural Map, size 3500, seed 90210. Open on RustMaps.
Table 3: The server's published settings.
Address54.38.67.145:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe12 Jul 2026, 12:31 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed90210

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average107/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does gateframe perform well?

The server fps averaged 226 over the last 48 hours, never dropping below 215. The highest number of entities it carried was 70,325, comprising buildings, deployables and all other objects. Memory use peaked at 4,959 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does gateframe have?

A region is not published by gateframe. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 54.38.67.145:28015 is its address.

A.3What is the online status and reliability of gateframe?

gateframe is currently online. It last restarted around 6 days ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on gateframe?

The version of Rust on gateframe is network protocol 2631 and build 156812, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does gateframe follow for wipes?

There are not yet enough recorded wipes for gateframe to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 108 days 20 hours.

Player count

A.6How does gateframe compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts gateframe at #15,335, within the top 69% of ranked servers.

A.7How would you characterise the player activity on gateframe?

At this moment 0 players are on gateframe, which has 8 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.8What is the meaning of the tags on gateframe?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156812 (Build): The game build is 156812; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which gateframe publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can gateframe be found among the Rust Statistics lists and filters?

These Rust Statistics lists include gateframe: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on gateframe?

Its name carries no gather rate for gateframe. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11On which map does gateframe take place?

The game generates gateframe's procedural map at size 3,500, from seed 90210. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining gateframe?

Press F1 inside Rust to open the console and enter client.connect 54.38.67.145:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp8Max players. 8 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2631Protocol. Your game must run protocol 2631 to connect.
cs156812Build. The game build is 156812.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.