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Todd's Testing Ground

Rust Statistics

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Online · checked 2h ago · 54.38.78.147:28015

Abstract

We describe the public Rust server Todd's Testing Ground, reached at 54.38.78.147:28015 and hosted in EU. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,549 of all servers, the top 34%, and #2046 in EU. It last wiped 19h ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#7,549top 34%; #2046 in EU
Last wipe19h agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75120:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
025507510020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 19:04 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct.

4Rank

The server stands in the top 34% of all ranked servers, the top 70% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 19:041d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Todd's Testing Ground
Figure 4: The map: Custom Map, size 4500, seed 1337.
Table 3: The server's published settings.
Address54.38.78.147:28015
RegionEU
Max players20
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 23:21 UTC
Hostname–
First seen12 Oct 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust population table [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average453/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Todd's Testing Ground run?

The server fps averaged 52 over the last 48 hours, never dropping below 11. Buildings, deployables and all other world objects counted together reached a maximum of 116,153 entities. Memory use peaked at 4,451 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Todd's Testing Ground?

In Europe, according to its own listing, Todd's Testing Ground appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 54.38.78.147:28015.

A.3What is the reliability of Todd's Testing Ground, and is it online?

At the present moment, Todd's Testing Ground is online. The uptime it reports indicates a restart about 16 hours ago. Of the 168 hours in the last 7 full days, 110 were served, an availability of 65%. It was first observed on 12 October 2026 by Rust Statistics.

A.4What is the Rust version for Todd's Testing Ground?

Rust network protocol 2635 and build 168909 is the version that Todd's Testing Ground runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Todd's Testing Ground wipe?

Too few wipes by Todd's Testing Ground have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 hours ago.

Player count

A.6What position does Todd's Testing Ground occupy in the ranking of Rust servers?

On player hours over seven days Todd's Testing Ground is #7,549, within the top 34% of all ranked servers; within Europe it is #2,046.

A.7What is the population level of Todd's Testing Ground?

On Todd's Testing Ground, 0 of the 20 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 07:00 UTC, averaging 1 players.

Tags, lists

A.8How should the tags on Todd's Testing Ground be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): In the server browser it is filed under Europe, which Todd's Testing Ground publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Todd's Testing Ground be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Todd's Testing Ground: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and map

A.10Under what rules and settings does Todd's Testing Ground operate?

The name of Todd's Testing Ground states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Todd's Testing Ground?

The game generates Todd's Testing Ground's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.12How do you connect to Todd's Testing Ground?

Press F1 inside Rust to open the console and enter client.connect 54.38.78.147:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp20Max players. The slot count is 20.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.