US Testing Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 54.39.102.131:22015
Abstract
We describe the public Rust server US Testing Server, reached at 54.39.102.131:22015 and hosted in NA. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,270 of all servers, the top 69%, and #1491 in NA. It last wiped 11h ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 18:0011h ago | – | – | running | 0 |
| Thu 22 Oct, 18:007d ago | 0 | – | 7 d | 0 |
| Thu 15 Oct, 23:3014d ago | 0 | – | 6.8 d | 0 |
| Thu 15 Oct, 07:3014d ago | 0 | – | 0.7 d | 0 |
| Wed 14 Oct, 15:3015d ago | 0 | – | 0.7 d | 0 |
| Tue 13 Oct, 23:3016d ago | 0 | – | 0.7 d | 0 |
| Tue 13 Oct, 01:5117d ago | 0 | – | 0.9 d | 0 |
| Sun 27 Sep, 04:3333d ago | 0 | – | 15.9 d | 0 |
| Sat 26 Sep, 20:4933d ago | 0 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 54.39.102.131:22015 |
|---|---|
| Region | NA |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 18:00 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | CraggyIsland |
| Size | 1024 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust servers listed live [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average | 33/100 |
| [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average | 21/50 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on average | 62/100 |
| Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average | 4/150 |
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 8/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 4/90 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does US Testing Server perform well?
The server fps averaged 20 over the last 48 hours, never dropping below 19. The highest number of entities it carried was 2,993, comprising buildings, deployables and all other objects. The peak memory usage was 711 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does US Testing Server have?
The NA tag places US Testing Server in North America, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 54.39.102.131:22015 is its address.
A.3What is the online status and reliability of US Testing Server?
US Testing Server is currently online. Based on the uptime it reports, the last restart occurred about 10 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 26 September 2026.
A.4What is the Rust version for US Testing Server?
Rust network protocol 2634 and build 167584 is the version that US Testing Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does US Testing Server follow for wipes?
No next wipe can be predicted for US Testing Server since its wipes occur at irregular intervals. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 11 hours have passed since the current world was generated.
A.6What happens on US Testing Server when wipe day arrives?
The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What position does US Testing Server occupy in the ranking of Rust servers?
On player hours over seven days US Testing Server is #15,270, within the top 69% of all ranked servers; within North America it is #1,491.
A.8What is the population level of US Testing Server?
The present population of US Testing Server is 0. The seven-day average for this server is 0 players.
Tags and filters
A.9What is the meaning of the tags on US Testing Server?
Tags from US Testing Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can US Testing Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include US Testing Server: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.11Under what rules and settings does US Testing Server operate?
No gather rate appears in the name of US Testing Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for US Testing Server?
The game generates US Testing Server's procedural map at size 1,024, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is CraggyIsland.
How to join
A.13How do you connect to US Testing Server?
Enter client.connect 54.39.102.131:22015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.