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US Testing Server

Rust Statistics

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Online · checked 10m ago · 54.39.102.131:28015

Abstract

We describe the public Rust server US Testing Server, reached at 54.39.102.131:28015 and hosted in NA. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%, and #1496 in NA. It last wiped 13d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,268top 68%; #1496 in NA
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0510152022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep.

4Rank

The server stands in the top 68% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.7 daysbetween real wipes
On rhythm43%of its recent wipes
Wipe-day peak0players, last three wipes
Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 01:3113d ago 0 – running 0
Thu 15 Oct, 09:3114d ago 0 – 0.7 d 0
Wed 14 Oct, 17:3115d ago 0 – 0.7 d 0
Wed 14 Oct, 01:3115d ago 0 – 0.7 d 0
Tue 13 Oct, 01:4516d ago 0 – 1 d 0
Sun 27 Sep, 05:2232d ago 0 – 15.8 d 0
Sat 26 Sep, 20:5333d ago 0 – 0.4 d 0
Sat 26 Sep, 02:2533d ago 0 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of US Testing Server
Figure 5: The map: Custom Map, size 3700, seed 1337.
Table 4: The server's published settings.
Address54.39.102.131:28015
RegionNA
Max players–
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 01:31 UTC
Hostname–
First seen25 Sep 2026
MapCustom Map
Size3700
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded server list with rates [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average35/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average34/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average81/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average8/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average16/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does US Testing Server perform well?

Its average server fps over the last 48 hours was 20, with a minimum of 20. The highest number of entities it carried was 69,605, comprising buildings, deployables and all other objects. Memory use peaked at 2,225 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does US Testing Server have?

In North America, according to its own listing, US Testing Server appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 54.39.102.131:28015.

A.3How reliable is US Testing Server, and is it currently online?

US Testing Server is currently online. Based on the uptime it reports, the last restart occurred about 9 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 25 September 2026.

A.4What is the Rust version for US Testing Server?

The version of Rust on US Testing Server is network protocol 2634 and build 167584, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does US Testing Server follow for wipes?

With irregular wipe times, US Testing Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 13 days 20 hours.

A.6What happens on US Testing Server when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of US Testing Server among Rust servers?

On player hours over seven days US Testing Server is #15,268, within the top 68% of all ranked servers; within North America it is #1,496.

A.8At what level does US Testing Server operate in terms of players?

US Testing Server is currently host to 0 players. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on US Testing Server be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): Build 167584 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America, which US Testing Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can US Testing Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include US Testing Server: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does US Testing Server operate?

No gather rate appears in the name of US Testing Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for US Testing Server?

Generated by the game from seed 1337, the procedural map on US Testing Server measures 3,700. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.13What is the process for joining US Testing Server?

Press F1 inside Rust to open the console and enter client.connect 54.39.102.131:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. Build 167584 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.