Facepunch AUX1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 57.128.211.49:28015
Abstract
We describe the public Rust server Facepunch AUX1, reached at 57.128.211.49:28015. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 32d ago.
Keywordsofficial
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 11.1 days | between real wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 26 Sep, 11:3232d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:3143d ago | 11+1 | halved by day 1 | 11.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 57.128.211.49:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 11:32 UTC |
| Hostname | facepunchaux1.playrust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1095582362 |
7Operator
125 servers publish a playrust.com hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| [EA] Softcore 1 | online | 140/350 |
| [EU East] Facepunch 4 | online | 82/350 |
| [EU] Facepunch 1 | online | 74/400 |
| [EU] Facepunch Premium 1 | online | 58/350 |
| [EA] Facepunch 3 | online | 53/350 |
| [EA] Facepunch 2 | online | 47/300 |
| [EU East] Facepunch 5 | online | 36/350 |
| [EU East] Facepunch 7 | online | 33/300 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust official tag servers [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average | 657/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 418/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average | 44/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average | 47/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 175/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average | 108/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Facepunch AUX1 perform well?
The server fps averaged 164 over the last 48 hours, never dropping below 77. Its entity count reached a maximum of 97,000, including buildings, deployables and all other world objects. Its highest memory usage was 3,422 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Facepunch AUX1 based?
There is no region published for Facepunch AUX1. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 57.128.211.49:28015.
A.3What is the online status and reliability of Facepunch AUX1?
Facepunch AUX1 is online at this time. It last restarted around 22 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Facepunch AUX1?
The version of Rust on Facepunch AUX1 is network protocol 2635 and build 168484, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Facepunch AUX1 wipe?
The record of Facepunch AUX1's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 32 days ago.
A.6What happens on Facepunch AUX1 when wipe day arrives?
Across its recent wipes, the average peak population was 6 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of Facepunch AUX1 among Rust servers?
The seven-day player-hours ranking puts Facepunch AUX1 at #15,423, within the top 69% of ranked servers.
A.8At what level does Facepunch AUX1 operate in terms of players?
Facepunch AUX1 is currently host to 0 players. The seven-day average for this server is 0 players.
Tags, lists
A.9Who operates Facepunch AUX1?
124 other servers we track share the playrust.com hostname published by Facepunch AUX1; the same operator most likely runs them.
A.10How should the tags on Facepunch AUX1 be interpreted?
The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168484 (Build): This server runs game build 168484; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Facepunch AUX1 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Facepunch AUX1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Facepunch AUX1: Official Rust servers. These filters on the server list return it: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Settings and map
A.12Under what rules and settings does Facepunch AUX1 operate?
Its name carries no gather rate for Facepunch AUX1. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Official in the game's server list. The server has VAC on, Valve's anti-cheat.
A.13On which map does Facepunch AUX1 take place?
Size 4,000 and seed 1095582362 define the procedural, game-generated map on Facepunch AUX1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.14What is the process for joining Facepunch AUX1?
Enter client.connect 57.128.211.49:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168484,ts8.
| Tag | Meaning |
|---|---|
| On Rust Statistics | |
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168484 | Build. This server runs game build 168484. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust official tag servers. ruststatistics.org/top-official-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.