Facepunch Staging Auto Restart 10 minutes | Nav Disabled
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 57.128.211.49:28019
Abstract
We describe the public Rust server Facepunch Staging Auto Restart 10 minutes | Nav Disabled, reached at 57.128.211.49:28019. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 34d ago.
Keywordsofficial
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 10:4134d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 57.128.211.49:28019 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 10:41 UTC |
| Hostname | stagingautorestart.playrust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 9563351 |
7Operator
125 servers publish a playrust.com hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| [EU] Facepunch 1 | online | 178/400 |
| [EU] Facepunch Premium 1 | online | 154/350 |
| [EU East] Facepunch 4 | online | 118/350 |
| [EU East] Facepunch 5 | online | 93/350 |
| [US East] Facepunch Premium 1 | online | 77/400 |
| [EU] Facepunch Softcore 1 | online | 70/400 |
| [US] Facepunch Softcore 2 | online | 57/300 |
| [US] Facepunch Softcore 1 | online | 57/300 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are official servers live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average | 501/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 309/400 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average | 41/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 36/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 85/150 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 109/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Facepunch Staging Auto Restart 10 minutes | Nav Disabled perform well?
The server fps averaged 235 over the last 48 hours, never dropping below 233. The highest number of entities it carried was 218,000, comprising buildings, deployables and all other objects. Memory use peaked at 2,679 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does Facepunch Staging Auto Restart 10 minutes | Nav Disabled have?
A region is not published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 57.128.211.49:28019 is its address.
A.3What is the reliability of Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and is it online?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled is currently offline, with the last sighting 32 hours ago. The server was up 94% of the time over the last 7 full days, 158 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
The version of Rust on Facepunch Staging Auto Restart 10 minutes | Nav Disabled is network protocol 2635 and build 169317, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Facepunch Staging Auto Restart 10 minutes | Nav Disabled follow for wipes?
Too few wipes by Facepunch Staging Auto Restart 10 minutes | Nav Disabled have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 34 days 11 hours have passed since the current world was generated.
A.6What characterises wipe day on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Facepunch Staging Auto Restart 10 minutes | Nav Disabled holds #15,339, in the top 69% of all ranked servers.
A.8At what level does Facepunch Staging Auto Restart 10 minutes | Nav Disabled operate in terms of players?
Facepunch Staging Auto Restart 10 minutes | Nav Disabled is not online now; 32 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9Who is responsible for running Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
A playrust.com hostname is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled; 124 other servers we track also publish one, so the same operator most likely runs them.
A.10What is the meaning of the tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169317 (Build): The game build is 169317; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Facepunch Staging Auto Restart 10 minutes | Nav Disabled be found among the Rust Statistics lists and filters?
Official Rust servers are the Rust Statistics lists that Facepunch Staging Auto Restart 10 minutes | Nav Disabled fits. It appears under the following filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Settings and map
A.12Under what rules and settings does Facepunch Staging Auto Restart 10 minutes | Nav Disabled operate?
No gather rate appears in the name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The in-game Official tab lists it. VAC is active: that is Valve's anti-cheat.
A.13On which map does Facepunch Staging Auto Restart 10 minutes | Nav Disabled take place?
Size 4,500 and seed 9563351 define the procedural, game-generated map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.14What steps are required to join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?
Press F1 inside Rust to open the console and enter client.connect 57.128.211.49:28019. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8.
| Tag | Meaning |
|---|---|
| On Rust Statistics | |
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169317 | Build. The game build is 169317. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Official servers live. ruststatistics.org/top-official-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.