A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 57.128.229.173:25570
Abstract
We describe the public Rust server A Rust Server, reached at 57.128.229.173:25570. It is offline at the last check, against a seven-day mean of 2 and a peak of 51. It ranks #4,698 of all servers, the top 21%. It last wiped 3d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.4 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 06:012d ago | 2 | – | running | 1 |
| Mon 26 Oct, 09:553d ago | 5 | – | 0.8 d | 1 |
| Fri 23 Oct, 16:125d ago | 1 | – | 2.7 d | 0 |
| Sat 17 Oct, 14:0112d ago | 1 | halved by day 1 | 6.1 d | 1 |
| Wed 14 Oct, 13:5415d ago | 1 | – | 3 d | 0 |
| Mon 12 Oct, 11:4817d ago | 1 | halved by day 1 | 2.1 d | 0 |
| Sat 3 Oct, 15:4125d ago | 6 | halved by day 1 | 8.8 d | 1 |
| Sat 3 Oct, 08:0026d ago | 6 | – | 0.3 d | 0 |
| Fri 2 Oct, 19:3826d ago | 6 | – | 0.5 d | 0 |
| Thu 1 Oct, 19:44fw27d ago | 6 | – | 1 d | 0 |
| Sun 27 Sep, 10:0032d ago | 1 | held half | 4.4 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 57.128.229.173:25570 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 09:55 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 192/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 0/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 80/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 36/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 277/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of A Rust Server smooth?
Over the past 48 hours, it ran at an average of 224 server fps, with a low of 224. Buildings, deployables and all other world objects counted together reached a maximum of 197,793 entities. The peak memory usage was 3,223 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Rust Server have?
A region is not published by A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 57.128.229.173:25570.
A.3How reliable is A Rust Server, and is it currently online?
Right now, A Rust Server is offline, and the last time it was seen was 47 hours ago. Based on the uptime it reports, the last restart occurred about 50 minutes ago. Of the 168 hours in the last 7 full days, 25 were served, an availability of 15%. The first record of it by Rust Statistics dates to 26 September 2026.
A.4What is the Rust version for A Rust Server?
Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does A Rust Server follow for wipes?
No next wipe can be predicted for A Rust Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 4 hours.
A.6What characterises wipe day on A Rust Server?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 7 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.
Population
A.7How does A Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, A Rust Server holds #4,698, in the top 21% of all ranked servers.
A.8How would you characterise the player activity on A Rust Server?
The last recorded sighting of A Rust Server was 47 hours ago; it is offline now. The peak over seven days is 5, against an average of 2. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 2 players.
Tags, lists
A.9What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): It offers 40 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which A Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can A Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11Which settings and rules are in force on A Rust Server?
No gather rate appears in the name of A Rust Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC off, Valve's anti-cheat.
A.12On which map does A Rust Server take place?
The game generates A Rust Server's procedural map at size 6,000, from seed 1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining A Rust Server?
Enter client.connect 57.128.229.173:25570 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp40 | Max players. It offers 40 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.