Oxide Dev 3
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 57.129.153.14:28023
Abstract
We describe the public Rust server Oxide Dev 3, reached at 57.129.153.14:28023. It is offline at the last check, against a seven-day mean of 01. It ranks #15,962 of all servers, the top 71%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 13:4625d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 57.129.153.14:28023 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 32 max |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 13:46 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 29/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 50/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 15/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 52/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 221/260 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Oxide Dev 3?
There is no region published for Oxide Dev 3. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 57.129.153.14:28023 is its address.
A.2What is the online status and reliability of Oxide Dev 3?
At the present moment, Oxide Dev 3 is offline; it was last seen 25 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 16 September 2026.
A.3What version of Rust is run on Oxide Dev 3?
Rust network protocol 2634 and build 166652 is the version that Oxide Dev 3 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Oxide Dev 3 wipe?
The record of Oxide Dev 3's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 10 hours.
A.5How would you describe wipe day on Oxide Dev 3?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Oxide Dev 3 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Oxide Dev 3 at #15,962, within the top 71% of ranked servers.
A.7At what level does Oxide Dev 3 operate in terms of players?
At this moment Oxide Dev 3 is offline, having last been seen 25 days 3 hours ago.
Tags and filters
A.8How should the tags on Oxide Dev 3 be interpreted?
Tags from Oxide Dev 3, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp0 (Max players): 0 slots are available; ts32 (Group limit): 32 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; rustmaps (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Oxide Dev 3 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Oxide Dev 3 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does Oxide Dev 3 operate?
The name of Oxide Dev 3 states no gather rate. A group holds at most 32 players. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Oxide Dev 3?
Oxide Dev 3 runs a custom map of 3,000, and you can download the published file from this page.
Connection
A.12What is the process for joining Oxide Dev 3?
Press F1 inside Rust to open the console and enter client.connect 57.129.153.14:28023. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166652,ts32,^o^z,rustmaps.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp0 | Max players. 0 slots are available. |
ts32 | Group limit. 32 is the maximum team size. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Other | |
rustmaps | Custom tag. A non-standard tag, applied by the owner or a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.