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test01

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 59.39.221.72:28015

Abstract

We describe the public Rust server test01, reached at 59.39.221.72:28015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,521 of all servers, the top 68%, and #479 in EA. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

Keywordsbiweekly wipes

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,521top 68%; #479 in EA
Last wipe27d agobiweekly schedule
Next wipe313hFri 30 Oct, 05:49 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers, the top 92% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Friday 30 October, 05:49 UTC, in 13h. Biweekly: 14 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address59.39.221.72:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 72 on average318/400
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 37 on average20/215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 28 on average120/250
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 4 on average14/200
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average6/100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开EA · groups of 8+ · 1x · biweekly · 1 on average1/500

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does test01 have?

The EA tag places test01 in Asia, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 59.39.221.72:28015 is its address.

A.2What is the reliability of test01, and is it online?

Right now, test01 is offline, and the last time it was seen was 26 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 2 October 2026 by Rust Statistics.

A.3What version of Rust is run on test01?

Rust network protocol 2634 and build 166652 is the version that test01 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does test01 follow for wipes?

The next wipe for test01 is an estimate based on biweekly: 14 days after its last wipe. The server is due to wipe on Friday 30 October at 05:49 UTC. The world currently in use was created 27 days 10 hours ago. The server's tags give a wipe schedule of every two weeks.

Player count

A.5How does test01 compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives test01 #15,521, in the top 68% of ranked servers and #479 in Asia.

A.6At what level does test01 operate in terms of players?

The last recorded sighting of test01 was 26 days 8 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with test01 signify?

Tags from test01, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): In the server browser it is filed under East Asia. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can test01 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test01: Rust community servers, measured. You will find it on the server list filtered by: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.9What are the settings and rules that govern test01?

Its name carries no gather rate for test01. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is inactive: the anti-cheat from Valve is off.

A.10On which map does test01 take place?

On test01 the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to test01?

Enter client.connect 59.39.221.72:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.