地图生成
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 60.4.9.103:27015
Abstract
We describe the public Rust server 地图生成, reached at 60.4.9.103:27015 and hosted in EA. It is offline at the last check, against a seven-day mean of 01. It ranks #13,828 of all servers, the top 60%, and #473 in EA. It last wiped 26d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 19:51 UTC, weekly: 7 days after its last wipe.
Keywordsweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers, the top 87% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 19:51 UTC, in 1d 1h. Weekly: 7 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 60.4.9.103:27015 |
|---|---|
| Region | EA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 19:51 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average | 33/100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average | 32/200 |
| 〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|EA · groups of 30+ · weekly · 3 on average | 1/200 |
| 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 1 on average | 1/200 |
| Rustoria.co - SEA MainEA · groups of 16+ · weekly · 182 on average | 40/200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average | 29/550 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does 地图生成 have?
In Asia, according to its own listing, 地图生成 appears with the EA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 60.4.9.103:27015.
A.2What is the online status and reliability of 地图生成?
Right now, 地图生成 is offline, and the last time it was seen was 26 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What version of Rust is run on 地图生成?
The version of Rust on 地图生成 is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on 地图生成?
An estimate derived from weekly: 7 days after its last wipe gives the next wipe for 地图生成. On Thursday 29 October at 19:51 UTC the next wipe is expected. 26 days 22 hours have passed since the current world was generated. A weekly wipe schedule is published in the server's tags.
Player count
A.5What position does 地图生成 occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives 地图生成 #13,828, in the top 60% of ranked servers and #473 in Asia.
A.6How would you characterise the player activity on 地图生成?
地图生成 is not online now; 26 days 15 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on 地图生成 be interpreted?
Tags from 地图生成, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp200 (Max players): 200 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser lists this server under East Asia. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can 地图生成 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 地图生成: Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.9What are the settings and rules that govern 地图生成?
No gather rate appears in the name of 地图生成. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on 地图生成?
Size 1,000 and seed 1000 define the procedural, game-generated map on 地图生成. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What steps are required to join 地图生成?
Enter client.connect 60.4.9.103:27015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^w,EA,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp200 | Max players. 200 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EA | East Asia. The server browser lists this server under East Asia. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.