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地图生成

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 60.4.9.141:27015

Abstract

We describe the public Rust server 地图生成, reached at 60.4.9.141:27015 and hosted in EA. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #11,541 of all servers, the top 52%, and #469 in EA. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 16:14 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2000% full
In the queue0no queue
Seven-day mean0peak 3
Rank2#11,541top 52%; #469 in EA
Last wipe3d agoweekly schedule
Next wipe33d 12hSun 1 Nov, 16:14 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct.

4Rank

The server stands in the top 52% of all ranked servers, the top 84% in EA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 16:14 UTC, in 3d 12h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 16:143d 12hits own schedule
Thu 5 Nov, 19:007d 15hforce wipefw
Sun 8 Nov, 16:1410d 12hits own schedule
Sun 15 Nov, 16:1417d 12hits own schedule
Sun 22 Nov, 16:1424d 12hits own schedule
Sun 29 Nov, 16:1431d 12hits own schedule
Thu 3 Dec, 19:0035d 15hforce wipefw
Sun 6 Dec, 16:1438d 12hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 16:143d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3700, seed 129304965. Open on RustMaps.
Table 5: The server's published settings.
Address60.4.9.141:27015
RegionEA
Max players200
Group limit8, the default
Wipe scheduleweekly
Last wipe25 Oct 2026, 16:14 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size3700
Seed129304965

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average33/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门|EA · groups of 30+ · weekly · 3 on average3/200
【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取EA · groups of 8+ · weekly · 1 on average1/200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average19/200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average2/550

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is 地图生成 based?

The EA tag places 地图生成 in Asia, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 60.4.9.141:27015.

A.2What is the reliability of 地图生成, and is it online?

地图生成 is currently offline, with the last sighting 3 days 9 hours ago. Of the 120 hours in the last 5 full days, 2 were served, an availability of 2%. It was first observed on 23 October 2026 by Rust Statistics.

A.3What version of Rust is run on 地图生成?

The version of Rust on 地图生成 is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on 地图生成?

Because too few wipes of 地图生成 are recorded to confirm the schedule, the tag governs the prediction. On Sunday 1 November at 16:14 UTC the next wipe is expected. The current world has been running for 3 days 11 hours. According to its tags, the server wipes on a weekly schedule.

A.5What characterises wipe day on 地图生成?

Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does 地图生成 occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives 地图生成 #11,541, in the top 52% of ranked servers and #469 in Asia.

A.7What is the population level of 地图生成?

地图生成 is not online now; 3 days 9 hours have passed since it was last seen. Over the last week the count averages 0 players and reaches 3 at its height.

Tags, lists

A.8How should the tags on 地图生成 be interpreted?

Tags from 地图生成, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EA (East Asia): In the server browser it is filed under East Asia. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can 地图生成 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include 地图生成: Modded Rust servers. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does 地图生成 operate?

Its name carries no gather rate for 地图生成. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for 地图生成?

The game generates 地图生成's procedural map at size 3,700, from seed 129304965. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining 地图生成?

Press F1 inside Rust to open the console and enter client.connect 60.4.9.141:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. It offers 200 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EAEast Asia. In the server browser it is filed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.