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TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 36d ago · 61.105.188.194:28015

Abstract

We describe the public Rust server TEST SERVER, reached at 61.105.188.194:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,459 of all servers, the top 71%. It last wiped 36d ago on a published biweekly schedule; the next wipe is expected Wednesday 4 November, 07:54 UTC, biweekly: 14 days after its last wipe.

Keywordsbiweekly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,459top 71%
Last wipe36d agobiweekly schedule
Next wipe35d 13hWed 4 Nov, 07:54 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Wednesday 4 November, 07:54 UTC, in 5d 13h. Biweekly: 14 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST SERVER
Figure 4: The map: Procedural Map, size 3500, seed 4. Open on RustMaps.
Table 3: The server's published settings.
Address61.105.188.194:28015
Region–
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Sep 2026, 07:54 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size3500
Seed4

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live pve population [3], rust rp servers [4] and next Rust wipe times [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average178/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average322/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average69/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average35/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average90/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average36/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does TEST SERVER have?

No region is published by TEST SERVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 61.105.188.194:28015.

A.2What is the reliability of TEST SERVER, and is it online?

TEST SERVER is currently offline, with the last sighting 36 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 September 2026.

A.3What is the Rust version for TEST SERVER?

TEST SERVER is running Rust network protocol 2633 and build 163794 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does TEST SERVER follow for wipes?

The estimate of TEST SERVER's next wipe comes from biweekly: 14 days after its last wipe. The server is due to wipe on Wednesday 4 November at 07:54 UTC. The world currently in use was created 36 days 10 hours ago. The server's tags give a wipe schedule of every two weeks.

Population

A.5What is the rank of TEST SERVER among Rust servers?

The seven-day player-hours ranking puts TEST SERVER at #15,459, within the top 71% of ranked servers.

A.6At what level does TEST SERVER operate in terms of players?

The last recorded sighting of TEST SERVER was 36 days 1 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with TEST SERVER signify?

Tags from TEST SERVER, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST SERVER: Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.9Which settings and rules are in force on TEST SERVER?

Its name carries no gather rate for TEST SERVER. At 8 players, the group limit equals the game's default. The mode is roleplay, which means jobs, towns and roleplay rule sets. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on TEST SERVER?

Size 3,500 and seed 4 define the procedural, game-generated map on TEST SERVER. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11How do you connect to TEST SERVER?

Press F1 inside Rust to open the console and enter client.connect 61.105.188.194:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. 1 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. This server runs game build 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Gameplay
^rRoleplay. Roleplay is the server's purpose.
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust rp servers. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.