TEST SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 40d ago · 61.105.188.200:28015
Abstract
We describe the public Rust server TEST SERVER, reached at 61.105.188.200:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 46d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 61.105.188.200:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 13 Sep 2026, 13:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 2000 |
| Seed | 4 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], live pve population [3], live roleplay population [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average | 128/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 228/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average | 36/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average | 91/200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average | 56/100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average | 18/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TEST SERVER based?
A region is not published by TEST SERVER. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 61.105.188.200:28015 is its address.
A.2What is the online status and reliability of TEST SERVER?
Right now, TEST SERVER is offline, and the last time it was seen was 40 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on TEST SERVER?
The version of Rust on TEST SERVER is network protocol 2633 and build 163794, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does TEST SERVER follow for wipes?
An estimate derived from the force wipe gives the next wipe for TEST SERVER. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 46 days 1 hours. A fortnightly wipe schedule appears in its tags.
Population
A.5What is the rank of TEST SERVER among Rust servers?
The seven-day player-hours ranking puts TEST SERVER at #15,478, within the top 70% of ranked servers.
A.6At what level does TEST SERVER operate in terms of players?
At this moment TEST SERVER is offline, having last been seen 40 days 22 hours ago.
Tags and filters
A.7How should the tags on TEST SERVER be interpreted?
Tags from TEST SERVER, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can TEST SERVER be found among the Rust Statistics lists and filters?
Modded Rust servers, Rust PvE servers: live list and Rust roleplay servers, measured are the Rust Statistics lists that TEST SERVER fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.9Which settings and rules are in force on TEST SERVER?
Its name carries no gather rate for TEST SERVER. At 8 players, the group limit equals the game's default. The mode is roleplay, which means jobs, towns and roleplay rule sets. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10On which map does TEST SERVER take place?
The game generates TEST SERVER's procedural map at size 2,000, from seed 4. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.11What steps are required to join TEST SERVER?
Press F1 inside Rust to open the console and enter client.connect 61.105.188.200:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs163794 | Build. The game build is 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^r | Roleplay. The server is run for roleplay. |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.