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MrK Testing - BETA

Rust Statistics

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Online · checked 9m ago · 61.245.144.125:24015

Abstract

We describe the public Rust server MrK Testing - BETA, reached at 61.245.144.125:24015. At the last check it held 0 of 250 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,183 of all servers, the top 68%. It last wiped 1d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#15,183top 68%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 04:32 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Wed 21 OctSat 17 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 04:328d ago 1 – running 0
Sat 17 Oct, 01:0212d ago 0 – 4.1 d 0
Sun 11 Oct, 02:0618d ago 1 held half 6 d 0
Sat 10 Oct, 01:0219d ago 1 – 1 d 0
Wed 7 Oct, 04:3222d ago 0 – 2.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: .gg/Offwipe, size 2000, seed 12345.
Table 4: The server's published settings.
Address61.245.144.125:24015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 04:32 UTC
Hostname–
First seen13 Sep 2026
Map.gg/Offwipe
Size2000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average156/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average102/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average237/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is MrK Testing - BETA based?

No region is published by MrK Testing - BETA. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 61.245.144.125:24015.

A.2What is the reliability of MrK Testing - BETA, and is it online?

MrK Testing - BETA is currently online. The uptime it reports indicates a restart about 37 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on MrK Testing - BETA?

Rust network protocol 2635 and build 168909 is the version that MrK Testing - BETA runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does MrK Testing - BETA wipe?

Prediction of the next wipe is impossible for MrK Testing - BETA, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 36 hours ago.

A.5What happens on MrK Testing - BETA when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 5 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6What position does MrK Testing - BETA occupy in the ranking of Rust servers?

Ranked by player hours across seven days, MrK Testing - BETA holds #15,183, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on MrK Testing - BETA?

At this moment 0 players are on MrK Testing - BETA, which has 250 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. The busiest hour of the last 48 is 13:00 UTC, averaging 0 players.

Tags, lists

A.8How should the tags on MrK Testing - BETA be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): It offers 250 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags MrK Testing - BETA publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can MrK Testing - BETA be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that MrK Testing - BETA fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does MrK Testing - BETA operate?

Its name carries no gather rate for MrK Testing - BETA. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What is the map for MrK Testing - BETA?

Generated by the game from seed 12345, the procedural map on MrK Testing - BETA measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives .gg/Offwipe.

How to join

A.12What is the process for joining MrK Testing - BETA?

Enter client.connect 61.245.144.125:24015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://mrkrust.xyz.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp250Max players. It offers 250 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.