Rust StatisticsWorking papers on every public Rust server · 75,264 players now

CYBERSHOKE | #3 Vanilla (x2)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 6m ago · 62.122.215.125:28025

Abstract

We describe the public Rust server CYBERSHOKE | #3 Vanilla (x2), reached at 62.122.215.125:28025 and hosted in EU. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 121. It ranks #2,683 of all servers, the top 12%, and #1023 in EU. It last wiped 3d ago on a published weekly schedule; the next wipe is expected Monday 2 November, 14:59 UTC, every Monday at 14:59 UTC.

Keywords2x gather weekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/3000% full
In the queue0no queue
Seven-day mean1peak 12, 48 h peak 5
Rank2#2,683top 12%; #1023 in EU
Last wipe3d agoweekly schedule
Next wipe33d 16hMon 2 Nov, 14:59 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246823:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 12% of all ranked servers, the top 35% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: fixed weekdays

The next wipe is expected Monday 2 November, 14:59 UTC, in 3d 16h. Every Monday at 14:59 UTC (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak8players, last three wipes
Crowd held60%else halves by day 3.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Mon 2 Nov, 14:593d 16hits own schedule
Thu 5 Nov, 19:006d 20hforce wipefw
Mon 9 Nov, 14:5910d 16hits own schedule
Mon 16 Nov, 14:5917d 16hits own schedule
Mon 23 Nov, 14:5924d 16hits own schedule
Mon 30 Nov, 14:5931d 16hits own schedule
Thu 3 Dec, 19:0034d 20hforce wipefw
Mon 7 Dec, 14:5938d 16hits own schedule
Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 14:593d ago 12 – running 1
Mon 19 Oct, 15:0010d ago 4 held half 7 d 0
Mon 12 Oct, 15:0017d ago 7 halved by day 4 7 d 2
Mon 5 Oct, 14:5924d ago 3 held half 7 d 1
Mon 28 Sep, 15:0031d ago 9 halved by day 3 7 d 1
Mon 21 Sep, 15:0038d ago 5 held half 7 d 0
Mon 14 Sep, 15:0045d ago 7 halved by day 5 7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CYBERSHOKE | #3 Vanilla (x2)
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 5: The server's published settings.
Address62.122.215.125:28025
RegionEU
Max players300
Group limit24 max
Wipe scheduleweekly
Last wipe26 Oct 2026, 14:59 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], find a 2x rust server [3], browse modded Rust servers [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 337 on average343/430
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average36/1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 288 on average128/1900
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 287 on average48/100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average35/100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average5/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of CYBERSHOKE | #3 Vanilla (x2) smooth?

Over the past 48 hours, it ran at an average of 148 server fps, with a low of 44. Buildings, deployables and all other world objects counted together reached a maximum of 104,751 entities. The peak memory usage was 3,951 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is CYBERSHOKE | #3 Vanilla (x2) based?

The EU tag places CYBERSHOKE | #3 Vanilla (x2) in Europe, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 62.122.215.125:28025.

A.3How reliable is CYBERSHOKE | #3 Vanilla (x2), and is it currently online?

CYBERSHOKE | #3 Vanilla (x2) is online at this time. It last restarted around 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on CYBERSHOKE | #3 Vanilla (x2)?

Rust network protocol 2635 and build 168909 is the version that CYBERSHOKE | #3 Vanilla (x2) runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does CYBERSHOKE | #3 Vanilla (x2) wipe?

CYBERSHOKE | #3 Vanilla (x2) follows a wipe rhythm of every Monday at 14:59 UTC. On Monday 2 November at 14:59 UTC the next wipe is expected. The world currently in use was created 3 days 7 hours ago. The tags state that wipes occur weekly.

A.6How would you describe wipe day on CYBERSHOKE | #3 Vanilla (x2)?

Recent wipes saw an average peak of 8 players. The peak on the latest wipe came 25 hours after it began. Half the peak was sustained until the next wipe in 60% of recent wipes. Otherwise, a fall below half took place by day 3.5.

Player count

A.7What is the rank of CYBERSHOKE | #3 Vanilla (x2) among Rust servers?

The seven-day player-hours ranking gives CYBERSHOKE | #3 Vanilla (x2) #2,683, in the top 12% of ranked servers and #1,023 in Europe.

A.8What is the population level of CYBERSHOKE | #3 Vanilla (x2)?

At this moment 0 players are on CYBERSHOKE | #3 Vanilla (x2), which has 300 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 12. Averaging 4 players, 16:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on CYBERSHOKE | #3 Vanilla (x2) be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp300 (Max players): It offers 300 slots; ts24 (Group limit): 24 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe, which CYBERSHOKE | #3 Vanilla (x2) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can CYBERSHOKE | #3 Vanilla (x2) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include CYBERSHOKE | #3 Vanilla (x2): Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Rules, settings, map

A.11What are the settings and rules that govern CYBERSHOKE | #3 Vanilla (x2)?

CYBERSHOKE | #3 Vanilla (x2) sets gather to 2x, as the server name indicates. 24 players is the cap on a group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.12What is the map for CYBERSHOKE | #3 Vanilla (x2)?

Generated by the game from seed 1337, the procedural map on CYBERSHOKE | #3 Vanilla (x2) measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.13How do you connect to CYBERSHOKE | #3 Vanilla (x2)?

Enter client.connect 62.122.215.125:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://cybershoke.net/rust.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp300Max players. It offers 300 slots.
ts24Group limit. 24 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Map Wipe: Every Monday at 18:00 GMT+3 Recipe Wipe: Twice a month 24/7 Moderation: Press F7 to report a player Server Features: No lag and no pay-to-win | Full classic | Team limit: None Information: Our Site: cybershoke.net/rust

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Find a 2x rust server. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.