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Dusty261

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 62.129.150.101:28015

Abstract

We describe the public Rust server Dusty261, reached at 62.129.150.101:28015. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,243 of all servers, the top 37%. It last wiped 19d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#8,243top 37%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608015:0000:0009:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 17:0319d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 2700, seed 1234567. Open on RustMaps.
Table 4: The server's published settings.
Address62.129.150.101:28015
Region–
Max players60
Group limitnot published
Wipe schedule–
Last wipe9 Oct 2026, 17:03 UTC
Hostname–
First seen8 Oct 2026
MapProcedural Map
Size2700
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average194/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average44/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average268/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Dusty261 perform well?

Over the past 48 hours, it ran at an average of 47 server fps, with a low of 39. The highest number of entities it carried was 36,629, comprising buildings, deployables and all other objects. Its highest memory usage was 2,167 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Dusty261?

A region is not published by Dusty261. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 62.129.150.101:28015 is its address.

A.3What is the reliability of Dusty261, and is it online?

At the present moment, Dusty261 is online. Based on the uptime it reports, the last restart occurred about 3 days 22 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 8 October 2026.

A.4What is the Rust version for Dusty261?

Rust network protocol 2332 is the version that Dusty261 runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Dusty261 follow for wipes?

The record of Dusty261's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 21 hours have passed since the current world was generated.

A.6How would you describe wipe day on Dusty261?

The average busiest point of recent wipes was 5 players. The crowd reached its maximum 2 hours after the latest wipe.

Population

A.7What position does Dusty261 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Dusty261 at #8,243, within the top 37% of ranked servers.

A.8At what level does Dusty261 operate in terms of players?

At this moment 0 players are on Dusty261, which has 60 slots in total. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.

Tags, lists

A.9What is the meaning of the tags on Dusty261?

gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): 60 slots are available; v2332 (Protocol): Joining requires the same game version: protocol 2332; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags Dusty261 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Dusty261 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Dusty261 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded.

Settings and map

A.11Which settings and rules are in force on Dusty261?

Its name carries no gather rate for Dusty261. No group limit is published. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. VAC is not in use; Valve's anti-cheat is off.

A.12On which map does Dusty261 take place?

The game generates Dusty261's procedural map at size 2,700, from seed 1234567. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Dusty261?

Enter client.connect 62.129.150.101:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp60Max players. 60 slots are available.
v2332Protocol. Joining requires the same game version: protocol 2332.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Mods and access
oxideOxide. Plugins are handled by Oxide (uMod).
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
h955eb6e7Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.