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ScrapLand

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 62.143.5.187:28015

Abstract

We describe the public Rust server ScrapLand, reached at 62.143.5.187:28015 and hosted in EU. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,310 of all servers, the top 69%, and #2542 in EU. It last wiped 9d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,310top 69%; #2542 in EU
Last wipe9d agomonthly schedule
Next wipe37d 0hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 0hforce wipefw
Thu 3 Dec, 19:0035d 0hforce wipefw
Tue 20 OctSun 18 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 20 Oct, 18:189d ago 1 – running 0
Sun 18 Oct, 17:3911d ago 1 halved by day 1 2 d 0
Sun 4 Oct, 11:1825d ago 1 halved by day 1 14.3 d 0
Sat 3 Oct, 14:0426d ago 1 – 0.9 d 0
Fri 2 Oct, 12:5427d ago 1 – 1 d 0
Thu 1 Oct, 19:35fw27d ago 1 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ScrapLand
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address62.143.5.187:28015
RegionEU
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe20 Oct 2026, 18:18 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], browse modded Rust servers [3], pve wipes and settings [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average47/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average28/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average44/140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average36/100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average47/150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average27/75

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does ScrapLand perform well?

Its average server fps over the last 48 hours was 138, with a minimum of 84. The highest number of entities it carried was 149,936, comprising buildings, deployables and all other objects. Its highest memory usage was 5,391 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of ScrapLand?

The EU tag places ScrapLand in Europe, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 62.143.5.187:28015.

A.3What is the reliability of ScrapLand, and is it online?

ScrapLand is online at this time. It last restarted around 14 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for ScrapLand?

The version of Rust on ScrapLand is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on ScrapLand?

Once a month, ScrapLand wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 9 days have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6What happens on ScrapLand when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.7What is the rank of ScrapLand among Rust servers?

On player hours over seven days ScrapLand is #15,310, within the top 69% of all ranked servers; within Europe it is #2,542.

A.8How would you characterise the player activity on ScrapLand?

The current population of ScrapLand is 0, drawn from 40 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with ScrapLand signify?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): Europe is the region it appears under in the server browser, which ScrapLand publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can ScrapLand be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ScrapLand fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on ScrapLand?

No gather rate appears in the name of ScrapLand. At 8 players, the group limit equals the game's default. The mode is pve, which means fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on ScrapLand?

The game generates ScrapLand's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.13How do you connect to ScrapLand?

Press F1 inside Rust to open the console and enter client.connect 62.143.5.187:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://hoxhost.com/clients/.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.