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ERA AIM TRAINING | FFA | 1V1 | AIMBOTS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 62.60.246.211:28015

Abstract

We describe the public Rust server ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, reached at 62.60.246.211:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,087 of all servers, the top 59%. It last wiped 12d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#13,087top 59%
Last wipe12d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0012:0021:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held67%else halves by day 3
Fri 16 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 21:5612d ago 0 – running 0
Thu 1 Oct, 20:18fw27d ago 2 halved by day 3 15.1 d 0
Tue 29 Sep, 18:5129d ago 4 held half 2.1 d 0
Mon 28 Sep, 20:0230d ago 2 – 1 d 0
Sun 27 Sep, 18:5131d ago 2 – 1 d 1
Fri 25 Sep, 13:5333d ago 8 held half 2.2 d 8
Thu 24 Sep, 19:0834d ago 8 – 0.8 d 0
Tue 22 Sep, 19:4836d ago 4 held half 2 d 1
Mon 21 Sep, 18:0437d ago 3 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS
Figure 5: The map: Custom Map, size 6000, seed 1337.
Table 4: The server's published settings.
Address62.60.246.211:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 21:56 UTC
Hostname–
First seen20 Sep 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], aim and ukn servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average1/100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average1/15
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average2/100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average3/100
PVP Arena | Aimtraingroups of 8+ · 2 on average0/40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average1/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS smooth?

The server fps averaged 238 over the last 48 hours, never dropping below 223. Its entity count reached a maximum of 5,638, including buildings, deployables and all other world objects. Its highest memory usage was 2,830 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS based?

No region is published by ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 62.60.246.211:28015 is its address.

A.3How reliable is ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, and is it currently online?

ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is online at this time. Based on the uptime it reports, the last restart occurred about 4 days 12 hours ago. Of the 168 hours in the last 7 full days, 108 were served, an availability of 64%. The first record of it by Rust Statistics dates to 20 September 2026.

A.4What is the Rust version for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

The version of Rust on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS follow for wipes?

Prediction of the next wipe is impossible for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 12 days 4 hours.

A.6What happens on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS when wipe day arrives?

The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began. For 67% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.

Player count

A.7How does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ERA AIM TRAINING | FFA | 1V1 | AIMBOTS at #13,087, within the top 59% of ranked servers.

A.8What is the population level of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

At this moment 0 players are on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 0 players.

Tags and filters

A.9What do the tags associated with ERA AIM TRAINING | FFA | 1V1 | AIMBOTS signify?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags ERA AIM TRAINING | FFA | 1V1 | AIMBOTS publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can ERA AIM TRAINING | FFA | 1V1 | AIMBOTS be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust aim training servers are the Rust Statistics lists that ERA AIM TRAINING | FFA | 1V1 | AIMBOTS fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does ERA AIM TRAINING | FFA | 1V1 | AIMBOTS operate?

No gather rate appears in the name of ERA AIM TRAINING | FFA | 1V1 | AIMBOTS. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What is the map for ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Generated by the game from seed 1337, the procedural map on ERA AIM TRAINING | FFA | 1V1 | AIMBOTS measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining ERA AIM TRAINING | FFA | 1V1 | AIMBOTS?

Press F1 inside Rust to open the console and enter client.connect 62.60.246.211:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.