Ludza
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 62.63.165.233:28015
Abstract
We describe the public Rust server Ludza, reached at 62.63.165.233:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #9,821 of all servers, the top 44%. It last wiped 6d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.9 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 16:016d ago | 1 | – | running | 1 |
| Wed 7 Oct, 15:2821d ago | 1 | held half | 15 d | 1 |
| Tue 6 Oct, 18:4822d ago | 1 | – | 0.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 62.63.165.233:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 16:01 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 54/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 76/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 24/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Ludza based?
There is no region published for Ludza. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 62.63.165.233:28015.
A.2What is the online status and reliability of Ludza?
Right now, Ludza is offline, and the last time it was seen was 3 days 13 hours ago. Its uptime over the last full days (7 days) was 4%, with 6 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.
A.3What version of Rust is run on Ludza?
Ludza is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Ludza wipe?
No next wipe can be predicted for Ludza since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 6 days 14 hours.
A.5What characterises wipe day on Ludza?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.6What is the rank of Ludza among Rust servers?
The seven-day player-hours ranking puts Ludza at #9,821, within the top 44% of ranked servers.
A.7At what level does Ludza operate in terms of players?
The last recorded sighting of Ludza was 3 days 13 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags and filters
A.8What do the tags associated with Ludza signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Ludza publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Ludza be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Ludza fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Under what rules and settings does Ludza operate?
No gather rate appears in the name of Ludza. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Ludza?
A procedural map, generated by the game, is what Ludza runs.
Connection
A.12What steps are required to join Ludza?
Enter client.connect 62.63.165.233:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.