ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 62.83.16.220:28015
Abstract
We describe the public Rust server ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, reached at 62.83.16.220:28015 and hosted in EU (ger). At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,127 of all servers, the top 14%, and #1172 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded carbon pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 14% of all ranked servers, the top 40% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 13h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 13h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11fw27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 62.83.16.220:28015 |
|---|---|
| Region | EU · ger |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 1541797379 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3], pve wipes and settings [4], zombie server list [5] and servers wiping soon [6].
| Server | Players |
|---|---|
| 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average | 7/200 |
| [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average | 9/200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average | 3/140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average | 5/150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average | 15/100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average | 6/75 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly smooth?
The server fps averaged 104 over the last 48 hours, never dropping below 72. Its entity count reached a maximum of 85,001, including buildings, deployables and all other world objects. The peak memory usage was 3,876 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Its region code is ger, and ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 62.83.16.220:28015 is its address.
A.3What is the online status and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is currently online. It last restarted around 23 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.
A.4What version of Rust is run on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The version of Rust on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?
Once a month, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 11 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 23 hours after it began.
Population
A.7What is the rank of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly among Rust servers?
On player hours over seven days ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,127, within the top 14% of all ranked servers; within Europe it is #1,172.
A.8At what level does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly operate in terms of players?
The current population of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is 0, drawn from 50 slots. The peak over seven days is 6, against an average of 1. The busiest hour of the last 48 is 21:00 UTC, averaging 3 players.
Tags, lists
A.9How should the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be interpreted?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rger (Region code): Region code: ger; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region it appears under in the server browser: these are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: European Rust servers, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. At 8 players, the group limit equals the game's default. The mode is pve, which means no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.12What is the map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Size 3,500 and seed 1541797379 define the procedural, game-generated map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Press F1 inside Rust to open the console and enter client.connect 62.83.16.220:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$rger | Region code. Region code: ger. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
- [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.