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ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Rust Statistics

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Online · checked 12m ago · 62.83.16.220:28015

Abstract

We describe the public Rust server ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, reached at 62.83.16.220:28015 and hosted in EU (ger). At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,127 of all servers, the top 14%, and #1172 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 6, 48 h peak 4
Rank2#3,127top 14%; #1172 in EU
Last wipe27d agomonthly schedule
Next wipe37d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0000:0009:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020006:0015:0000:0009:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 14% of all ranked servers, the top 40% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 13hforce wipefw
Thu 3 Dec, 19:0035d 13hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:11fw27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Figure 5: The map: Procedural Map, size 3500, seed 1541797379. Open on RustMaps.
Table 5: The server's published settings.
Address62.83.16.220:28015
RegionEU · ger
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:11 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size3500
Seed1541797379

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3], pve wipes and settings [4], zombie server list [5] and servers wiping soon [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average7/200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average9/200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average3/140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average5/150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average15/100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average6/75

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly smooth?

The server fps averaged 104 over the last 48 hours, never dropping below 72. Its entity count reached a maximum of 85,001, including buildings, deployables and all other world objects. The peak memory usage was 3,876 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Its region code is ger, and ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 62.83.16.220:28015 is its address.

A.3What is the online status and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is currently online. It last restarted around 23 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.

A.4What version of Rust is run on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The version of Rust on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

Once a month, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 11 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6What characterises wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 23 hours after it began.

Population

A.7What is the rank of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly among Rust servers?

On player hours over seven days ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,127, within the top 14% of all ranked servers; within Europe it is #1,172.

A.8At what level does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly operate in terms of players?

The current population of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is 0, drawn from 50 slots. The peak over seven days is 6, against an average of 1. The busiest hour of the last 48 is 21:00 UTC, averaging 3 players.

Tags, lists

A.9How should the tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rger (Region code): Region code: ger; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region it appears under in the server browser: these are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: European Rust servers, Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. You will find it on the server list filtered by: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Which settings and rules are in force on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

No gather rate appears in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. At 8 players, the group limit equals the game's default. The mode is pve, which means no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Size 3,500 and seed 1541797379 define the procedural, game-generated map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Press F1 inside Rust to open the console and enter client.connect 62.83.16.220:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/fAxbJ6g5Hf.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rgerRegion code. Region code: ger.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

ZombieNationRevamped - a PvE tribute to DocValerian's ZombieNation. Tailor-made custom events, all with loot and high scores: - Rotating high-value world events across the map - Personal fights you call in, at the difficulty you choose - Zombie hordes, convoys and raidable bases from Easy to Nightmare Custom XP, six skill trees and prestige. The Town: a custom trade hub with shops and quests. Website and live map: https://znrust.com/live Wipe: first Thursday of the month, ~20:00 CET/CEST (with the forced update). Max group: 8. Discord: discord.gg/fAxbJ6g5Hf rs0000000icB0rAi4002Q]

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  6. [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.