Oil Trainer - Carbon Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 64.137.54.82:28115
Abstract
We describe the public Rust server Oil Trainer - Carbon Development, reached at 64.137.54.82:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 9d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.137.54.82:28115 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 11:22 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 144/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 133/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 82/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 228/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 351/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Oil Trainer - Carbon Development have?
A region is not published by Oil Trainer - Carbon Development. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 64.137.54.82:28115 is its address.
A.2What is the reliability of Oil Trainer - Carbon Development, and is it online?
At the present moment, Oil Trainer - Carbon Development is offline; it was last seen 8 days 6 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 21 October 2026 by Rust Statistics.
A.3What version of Rust is run on Oil Trainer - Carbon Development?
The version of Rust on Oil Trainer - Carbon Development is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Oil Trainer - Carbon Development wipe?
Too few wipes by Oil Trainer - Carbon Development have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 9 days 6 hours.
Population
A.5What is the rank of Oil Trainer - Carbon Development among Rust servers?
Ranked by player hours across seven days, Oil Trainer - Carbon Development holds #15,423, in the top 69% of all ranked servers.
A.6What is the population level of Oil Trainer - Carbon Development?
At this moment Oil Trainer - Carbon Development is offline, having last been seen 8 days 6 hours ago.
Tags, lists
A.7What is the meaning of the tags on Oil Trainer - Carbon Development?
gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags Oil Trainer - Carbon Development publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Oil Trainer - Carbon Development be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9What are the settings and rules that govern Oil Trainer - Carbon Development?
Its name carries no gather rate for Oil Trainer - Carbon Development. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Oil Trainer - Carbon Development?
On Oil Trainer - Carbon Development the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Oil Trainer - Carbon Development?
Press F1 inside Rust to open the console and enter client.connect 64.137.54.82:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp8 | Max players. The slot count is 8. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.