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[US] Cobalt Island Main 1.5x | Vanilla

Rust Statistics

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Online · checked 10m ago · 64.20.33.110:28015

Abstract

We describe the public Rust server [US] Cobalt Island Main 1.5x | Vanilla, reached at 64.20.33.110:28015. At the last check it held 2 of 150 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,637 of all servers, the top 16%. It last wiped 10d ago.

Keywords1.5x gather modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1501% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 4
Rank2#3,637top 16%
Last wipe10d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0017:0002:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304013:0022:0007:0017:0002:0011:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held50%else halves by day 5
Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 18:1110d ago 7 – running 0
Thu 1 Oct, 17:56fw26d ago 6 halved by day 5 16 d 2
Fri 25 Sep, 19:0132d ago 6 held half 6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Cobalt Island Main 1.5x | Vanilla
Figure 5: The map: Custom Map, size 3200, seed 1337.
Table 4: The server's published settings.
Address64.20.33.110:28015
Region–
Max players150
Group limit6 max
Wipe schedule–
Last wipe17 Oct 2026, 18:11 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3200
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], servers with a 1.5x gather rate [3], modded servers by player count [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 131 on average120/200
WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPEDNA · groups of 5 · 3x · weekly · 118 on average35/200
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average1/75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 49 on average23/75
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average1/100
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPEDNA · groups of 6 · 2x · biweekly · 1 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [US] Cobalt Island Main 1.5x | Vanilla smooth?

Its average server fps over the last 48 hours was 36, with a minimum of 25. The highest number of entities it carried was 43,913, comprising buildings, deployables and all other objects. Memory use peaked at 3,388 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [US] Cobalt Island Main 1.5x | Vanilla have?

No region tag is published by [US] Cobalt Island Main 1.5x | Vanilla, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 64.20.33.110:28015.

A.3What is the reliability of [US] Cobalt Island Main 1.5x | Vanilla, and is it online?

At the present moment, [US] Cobalt Island Main 1.5x | Vanilla is online. Based on the uptime it reports, the last restart occurred about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on [US] Cobalt Island Main 1.5x | Vanilla?

Rust network protocol 2635 and build 168909 is the version that [US] Cobalt Island Main 1.5x | Vanilla runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does [US] Cobalt Island Main 1.5x | Vanilla wipe?

With irregular wipe times, [US] Cobalt Island Main 1.5x | Vanilla offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 10 days 18 hours.

A.6How would you describe wipe day on [US] Cobalt Island Main 1.5x | Vanilla?

Across its recent wipes, the average peak population was 6 players. The crowd reached its maximum 26 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Otherwise, a fall below half took place by day 5.

Player count

A.7How does [US] Cobalt Island Main 1.5x | Vanilla compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [US] Cobalt Island Main 1.5x | Vanilla holds #3,637, in the top 16% of all ranked servers.

A.8What is the population level of [US] Cobalt Island Main 1.5x | Vanilla?

The current population of [US] Cobalt Island Main 1.5x | Vanilla is 2, drawn from 150 slots. The peak over seven days is 4, against an average of 1. Averaging 3 players, 20:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with [US] Cobalt Island Main 1.5x | Vanilla signify?

gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [US] Cobalt Island Main 1.5x | Vanilla publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Cobalt Island Main 1.5x | Vanilla be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [US] Cobalt Island Main 1.5x | Vanilla: 1.5x Rust servers, Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Rules, settings, map

A.11What are the settings and rules that govern [US] Cobalt Island Main 1.5x | Vanilla?

At 1.5x gather, [US] Cobalt Island Main 1.5x | Vanilla states its rate in the server name itself. A group holds at most 6 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for [US] Cobalt Island Main 1.5x | Vanilla?

Size 3,200 and seed 1337 define the procedural, game-generated map on [US] Cobalt Island Main 1.5x | Vanilla. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Custom Map.

How to join

A.13How do you connect to [US] Cobalt Island Main 1.5x | Vanilla?

Enter client.connect 64.20.33.110:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://cobaltgamers.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp150Max players. The slot count is 150.
ts6Group limit. A team holds no more than 6.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

In-Game Server Rules, Using 3rd party applications to gain an advantage will result in a ban. This includes cheating, scripts, and macros., No abusing game/server exploits., Any account deemed to have been bought is subject to permanent removal., No Spamming chat, doxxing/ddos threats or actually doing such., We have a 0-tolerance policy on racist/homophobic or excessively toxic statements/signs. (Swastikas, any racial slur), No self-advertising in chat, including other servers., No Staff-Impersonation., You may wall off any monument except for Outpost., Ban evading for any reason will result in a permanent ban., No more than 1 game banned alt for any reason in the past 2 years. Any Rust Game Banned alt must be over 365 days in age., VAC and Non-Rust Game Bans do not matter., For security reasons, certain regions may not join our servers. Please ensure you can connect before purchasing VIP., No VPNs are allowed for any reason. This includes any services that act as VPNs (Excluding GeForce NOW)., No Limited Accounts., No Steam Accounts under 30 days old., We reserve the right to ban any player or party, for any reason, at any time., Cobalt Island Main 1.5x | Vanilla - Teaming Rules, You may only have a max team of 6 players on your team UI and authed on any TC. You cannot auth any allies, hotel guests, or those not in your team UI., You can auth any player you want on any turret., You cannot share the master code to any base you make, to any player that is not in your team UI, this includes for hotel guests and allies. You are responsible for who you let in your base., Hotel

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Servers with a 1.5x gather rate. ruststatistics.org/top-1-5x-rust-servers.
  4. [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.