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Afterlife Ashlands by AshlandGhost.

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 64.20.41.82:28080

Abstract

We describe the public Rust server Afterlife Ashlands by AshlandGhost., reached at 64.20.41.82:28080. It is offline at the last check, against a seven-day mean of 01. It ranks #15,425 of all servers, the top 69%. It last wiped 183d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,425top 69%
Last wipe183d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Afterlife Ashlands by AshlandGhost.
Figure 4: The map: Procedural Map, size 4000, seed 1101022473. Open on RustMaps.
Table 3: The server's published settings.
Address64.20.41.82:28080
Region– · us4
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Apr 2026, 06:08 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size4000
Seed1101022473

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average44/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average21/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Afterlife Ashlands by AshlandGhost.?

Its region code is us4, but Afterlife Ashlands by AshlandGhost. publishes no region. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 64.20.41.82:28080.

A.2What is the reliability of Afterlife Ashlands by AshlandGhost., and is it online?

Afterlife Ashlands by AshlandGhost. is currently offline, with the last sighting 4 days 20 hours ago. The server was up 34% of the time over the last 7 full days, 57 of 168 hours. Its first appearance in Rust Statistics's records is 14 October 2026.

A.3What version of Rust is run on Afterlife Ashlands by AshlandGhost.?

Rust network protocol 2623 and build 148916 is the version that Afterlife Ashlands by AshlandGhost. runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Afterlife Ashlands by AshlandGhost. follow for wipes?

Too few wipes by Afterlife Ashlands by AshlandGhost. have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 183 days 22 hours ago.

Player count

A.5What position does Afterlife Ashlands by AshlandGhost. occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Afterlife Ashlands by AshlandGhost. at #15,425, within the top 69% of ranked servers.

A.6What is the population level of Afterlife Ashlands by AshlandGhost.?

At this moment Afterlife Ashlands by AshlandGhost. is offline, having last been seen 4 days 20 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.7How should the tags on Afterlife Ashlands by AshlandGhost. be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): This server runs game build 148916; ptrak (Networking): The network layer is RakNet, standard for the game; $rus4 (Region code): us4 is the code recorded for this server's region; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Afterlife Ashlands by AshlandGhost. publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Afterlife Ashlands by AshlandGhost. be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Afterlife Ashlands by AshlandGhost. fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Afterlife Ashlands by AshlandGhost.?

Its name carries no gather rate for Afterlife Ashlands by AshlandGhost.. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10On which map does Afterlife Ashlands by AshlandGhost. take place?

Size 4,000 and seed 1101022473 define the procedural, game-generated map on Afterlife Ashlands by AshlandGhost.. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.11How do you connect to Afterlife Ashlands by AshlandGhost.?

Enter client.connect 64.20.41.82:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rus4,v2623,gmrust,cs148916,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2623Protocol. Your game must run protocol 2623 to connect.
cs148916Build. This server runs game build 148916.
ptrakNetworking. The network layer is RakNet, standard for the game.
$rus4Region code. us4 is the code recorded for this server's region.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.