Rust StatisticsWorking papers on every public Rust server · 34,939 players now

EZLogik Build Home (dev)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 64.223.131.132:28015

Abstract

We describe the public Rust server EZLogik Build Home (dev), reached at 64.223.131.132:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #11,456 of all servers, the top 51%. It last wiped 19d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#11,456top 51%
Last wipe19d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 51% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 1
Fri 9 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 12:4919d ago 1 – running 1
Sat 3 Oct, 23:5525d ago 0 – 5.5 d 0
Thu 1 Oct, 03:4827d ago 1 halved by day 1 2.8 d 0
Wed 30 Sep, 20:4128d ago 1 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address64.223.131.132:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 12:49 UTC
Hostname–
First seen26 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], rust build and creative servers [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average58/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average147/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average75/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average5/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average2/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average16/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of EZLogik Build Home (dev)?

There is no region published for EZLogik Build Home (dev). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.223.131.132:28015 is its address.

A.2How reliable is EZLogik Build Home (dev), and is it currently online?

At the present moment, EZLogik Build Home (dev) is online. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What version of Rust is run on EZLogik Build Home (dev)?

Rust network protocol 2635 and build 168909 is the version that EZLogik Build Home (dev) runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on EZLogik Build Home (dev)?

Prediction of the next wipe is impossible for EZLogik Build Home (dev), which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 19 days 14 hours ago.

A.5What characterises wipe day on EZLogik Build Home (dev)?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.6How does EZLogik Build Home (dev) compare with other Rust servers in the rankings?

Ranked by player hours across seven days, EZLogik Build Home (dev) holds #11,456, in the top 51% of all ranked servers.

A.7What is the population level of EZLogik Build Home (dev)?

The current population of EZLogik Build Home (dev) is 0, drawn from 10 slots. The peak over seven days is 1, against an average of 0. Averaging 1 players, 01:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8What is the meaning of the tags on EZLogik Build Home (dev)?

Tags from EZLogik Build Home (dev), read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can EZLogik Build Home (dev) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that EZLogik Build Home (dev) fits are: Modded Rust servers and Build and creative servers in Rust. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern EZLogik Build Home (dev)?

Its name carries no gather rate for EZLogik Build Home (dev). No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Connection

A.11What steps are required to join EZLogik Build Home (dev)?

Enter client.connect 64.223.131.132:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.