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Die Jedi Scum

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 64.31.32.2:28015

Abstract

We describe the public Rust server Die Jedi Scum, reached at 64.31.32.2:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 79d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,404top 69%
Last wipe79d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0000:0002:0005:0007:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608022:0000:0002:0005:0007:0009:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Die Jedi Scum
Figure 4: The map: Procedural Map, size 3750, seed 571006982. Open on RustMaps.
Table 3: The server's published settings.
Address64.31.32.2:28015
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wipe9 Aug 2026, 01:52 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed571006982

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average112/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average115/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Die Jedi Scum run?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 56. Its entity count reached a maximum of 82,725, including buildings, deployables and all other world objects. The peak memory usage was 2,102 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Die Jedi Scum based?

No region is published by Die Jedi Scum. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 64.31.32.2:28015.

A.3What is the online status and reliability of Die Jedi Scum?

At the present moment, Die Jedi Scum is offline; it was last seen 36 hours ago. Based on the uptime it reports, the last restart occurred about 22 hours ago. Its uptime over the last full days (7 days) was 92%, with 154 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Die Jedi Scum?

Rust network protocol 2632 and build 161125 is the version that Die Jedi Scum runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Die Jedi Scum wipe?

Too few wipes by Die Jedi Scum have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 79 days 20 hours.

Player count

A.6What position does Die Jedi Scum occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Die Jedi Scum at #15,404, within the top 69% of ranked servers.

A.7What is the population level of Die Jedi Scum?

Die Jedi Scum is not online now; 36 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on Die Jedi Scum be interpreted?

Tags from Die Jedi Scum, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp1000 (Max players): It offers 1,000 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): This server runs game build 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Die Jedi Scum be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Die Jedi Scum: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Die Jedi Scum?

Its name carries no gather rate for Die Jedi Scum. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is inactive: the anti-cheat from Valve is off.

A.11What map is in use on Die Jedi Scum?

The game generates Die Jedi Scum's procedural map at size 3,750, from seed 571006982. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What steps are required to join Die Jedi Scum?

Enter client.connect 64.31.32.2:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://qonix.co.

Appendix BServer tags

What each of the server's tags means. Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1000Max players. It offers 1,000 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs161125Build. This server runs game build 161125.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.