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TJA4-TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 1h ago · 64.31.32.5:28015

Abstract

We describe the public Rust server TJA4-TEST, reached at 64.31.32.5:28015. At the last check it held 0 of 1000 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 58d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe58d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TJA4-TEST
Figure 4: The map: Procedural Map, size 2000, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address64.31.32.5:28015
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wipe31 Aug 2026, 14:03 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of TJA4-TEST smooth?

Over the past 48 hours, it ran at an average of 223 server fps, with a low of 194. Its entity count reached a maximum of 14,996, including buildings, deployables and all other world objects. Memory use peaked at 5,524 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is TJA4-TEST based?

No region is published by TJA4-TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 64.31.32.5:28015.

A.3How reliable is TJA4-TEST, and is it currently online?

At the present moment, TJA4-TEST is online. Based on the uptime it reports, the last restart occurred about 8 days 10 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on TJA4-TEST?

Rust network protocol 2632 and build 161125 is the version that TJA4-TEST runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on TJA4-TEST?

The record of TJA4-TEST's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 58 days 4 hours.

Player count

A.6What position does TJA4-TEST occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TJA4-TEST holds #15,426, in the top 69% of all ranked servers.

A.7What is the population level of TJA4-TEST?

At this moment 0 players are on TJA4-TEST, which has 1,000 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on TJA4-TEST?

gmrust (Game mode): Rust survival, in its standard form; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): Joining requires the same game version: protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags TJA4-TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TJA4-TEST be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that TJA4-TEST fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern TJA4-TEST?

The name of TJA4-TEST states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on TJA4-TEST?

Size 2,000 and seed 1337 define the procedural, game-generated map on TJA4-TEST. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to TJA4-TEST?

Press F1 inside Rust to open the console and enter client.connect 64.31.32.5:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1000Max players. The slot count is 1,000.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2632Protocol. Joining requires the same game version: protocol 2632.
cs161125Build. This server runs game build 161125.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.