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Hawky Sucks

Rust Statistics

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Online · checked 8m ago · 64.40.8.13:28115

Abstract

We describe the public Rust server Hawky Sucks, reached at 64.40.8.13:28115. At the last check it held 0 of 15 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,774 of all servers, the top 21%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#4,774top 21%
Last wipe26d agono schedule published
Next wipe38d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0021:0004:0017:0000:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304014:0021:0004:0017:0000:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 5hforce wipefw
Thu 3 Dec, 19:0036d 5hforce wipefw
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:13fw26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hawky Sucks
Figure 5: The map: Procedural Map, size 2500, seed 12345. Open on RustMaps.
Table 5: The server's published settings.
Address64.40.8.13:28115
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average194/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average181/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average136/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Hawky Sucks perform well?

Its average server fps over the last 48 hours was 6, with a minimum of 5. The highest number of entities it carried was 33,309, comprising buildings, deployables and all other objects. Its highest memory usage was 1,761 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Hawky Sucks?

No region is published by Hawky Sucks. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.13:28115 is its address.

A.3What is the reliability of Hawky Sucks, and is it online?

Hawky Sucks is online at this time. Based on the uptime it reports, the last restart occurred about 18 hours ago. Its uptime over the last full days (7 days) was 79%, with 133 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Hawky Sucks?

Rust network protocol 2635 and build 168909 is the version that Hawky Sucks runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Hawky Sucks follow for wipes?

The only wipe for Hawky Sucks is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 26 days 19 hours ago.

A.6What happens on Hawky Sucks when wipe day arrives?

Across its recent wipes, the average peak population was 5 players. The crowd reached its maximum 33 hours after the latest wipe.

Player count

A.7How does Hawky Sucks compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Hawky Sucks at #4,774, within the top 21% of ranked servers.

A.8What is the population level of Hawky Sucks?

The current population of Hawky Sucks is 0, drawn from 15 slots. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 1 players, 03:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with Hawky Sucks signify?

Tags from Hawky Sucks, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Hawky Sucks be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Hawky Sucks fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Hawky Sucks operate?

Its name carries no gather rate for Hawky Sucks. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does Hawky Sucks take place?

The game generates Hawky Sucks's procedural map at size 2,500, from seed 12345. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining Hawky Sucks?

Enter client.connect 64.40.8.13:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp15Max players. The slot count is 15.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.